Rank (Halo: Reach)



The Ranking System in Halo: Reach is based on Credits (cR) earned through Forge, Multiplayer, Campaign and Firefight matches. Players earn Credits after every game and they can earn extra Credits for medals earned during that game such as Double Kills, victory bonuses, Commendations and Daily/Weekly challenges.

Credits earned towards a player's rank can be used to purchase various armor permutations from The Armory. Players can view some additional armor that they can't purchase at their current rank. Credits spent on Armory purchases do not decrease a player's rank.

Playing offline is the easiest way for players to earn Credits in either Custom Games, Forge mode and Firefight. . Once an account has been connected to Xbox LIVE, however, credits earned in any mode are significantly reduced from those awarded for playing offline.

An account that has not been connected to Xbox LIVE but has earned credits and ranks from offline modes will lose both several ranks and a large amount of credits after being connected for the first time.

Trivia

 * The highest ranked player is Outlaw Fo LifE ..
 * The GUNGNIR helmet's last attachment is available at the Mythic rank. It is the second to last helmet attachment available to buy. (The Security helmet requires the rank of General, which is the last helmet found in the Armory).
 * The Haunted Helmet is available to Bungie employees at any rank but players can only obtain it once they purchase all Helmets and reach the Inheritor rank.
 * Captain is the hardest rank to achieve until you reach Commander Grade 3.
 * The ranks after Lt. Colonel Grade 3 were unlocked on November 2, 2010 after the Halo Reach community completed 117 million challenges.
 * 'Slot Machine' reward was substantially increased on January 7th, 2011, allowing for faster progression through the ranks.
 * The daily credit limit was lifted from 60,000 to 120,000 in late December 2010.
 * The higher your rank, the more credits you earn from the 'Game Complete' reward (note that 'Game Complete' is based on your current rank, the length of the game, and progression within the game - ie. wave(FF)/round(MP) number when the game ended).
 * There are a total of 50 ranks available in Halo: Reach. The first is Recruit and the last rank is Inheritor. The 7 symbol ranks (44 - 50) reference the 7 symbols ranks of Halo 2 (44 - 50).
 * If you add all the stars together in every rank they add up to 28, a possible 7 refrence (7x4=28)