Character Compatibility

Character compatibility is the set of animations for weapons that a particular player model has that basically decide what weapons that model can wield.

Most of these animations are not used, however can be tested using modding. This does NOT include swapping the actual character models - for example, swapping marine character models with grunts allows grunts to throw Frag Grenades. This only applies to swapping weapons - otherwise everyone could use every weapon.

Spartan
The Spartan II can use all weapons in Halo: Combat Evolved except the Energy Sword.
 * MA5B Individual Combat Weapon System (Assault Rifle)
 * M6D Personal Defense Weapon System (Pistol)
 * M19 SSM Rocket Launcher (Rocket Launcher)
 * M90 Close Assault Weapon System (Shotgun)
 * Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
 * Type-25 Directed Energy Rifle (Plasma Rifle)
 * Type-25 Directed Energy Pistol (Plasma Pistol)
 * Type-33 Guided Munitions Launcher (Needler)
 * Type-1 Antipersonnel Grenade (Plasma Grenade)
 * M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)

Unggoy (Grunt)

 * Type-1 Antipersonnel Grenade (Plasma Grenade)