Development of Covenant Weapons

Covenant weapons are used by the united alien races of the covenant.

Halo: combat evolved
In Halo: Combat Evolved, the following covenant weapons are encountered:


 * Plasma pistol- Standard pistol for Grunts and Jackals.


 * Plasma rifle- Usually seen being wielded by Elites.


 * Needler- The needler is a complicated weapon with an unusual homing system. Sometimes seen in the hands of grunts and elites, it is capable of making an enemy explode.


 * Rod gun- Unuseable in Halo 1, the rod gun is used by Hunters and SpecOps grunts. The rod gun is a heavy weapon.


 * Energy sword- Also unuseable in Halo 1, the energy sword is used only by the highest ranking elites, and is capable of killing an opponent with a well placed melee attack. It has been noted that when an opponent drops an energy sword it disintegrates.


 * Plasma grenades- Peculiar grenades that stick to lifeforms and vehicles, but not buildings and walls.

Halo 2

 * Plasma pistol- There are no noticable changes to the plasma pistol in Halo 2. They are, however, dual-wieldable. [[Image:Bugger04.jpg|right|200px|thumb|A [[Drone]] with a plasma pistol]]


 * Plasma Rifle- There are also no significant changes to the plasma rifle. They are also dual-wieldable.


 * Needler- Also a dual-wieldable, the needler has a new shape, making it more curved in Halo 2.


 * Rod gun- The rod gun also has a new design. There is also a new variation to the rod gun- the fuel rod cannon. Instead of firing explosive balls at an opponent, the fuel rod cannon fires a 'beam' of a similar substance towards an opponent. This replaces the rod guns used by hunters. It is still unavailable in multiplayer though.


 * Energy sword- The energy sword is longer and has a more defined shape in Halo 2, and is useable by the player. It has been suggested that the energy sword is dual-wieldable in Halo 3. It doesn't disintegrate, but is still used by high ranking elites, and also by some Flood forms.


 * Beam rifle- A new edition to the covenant weapon set, the Beam rifle is the covenant's answer to UNSC Snipers. It fires a beam at foes, and are used by Jackal snipers on campaign levels. It is also available on multiplayer.


 * Carbine- Also a new edition, the carbine is used by elites, brutes and flood combat forms. Also available on multiplayer.


 * Plasma grenades- No changes to the plasma grenade.

Halo 3

 * Plasma pistol- No changes have been noted yet.  [[Image:Brute captain.jpg|right|200px|thumb|[[Brute captain]] with a Spiker.]]


 * Plasma rifle- No changes have been noted yet.


 * Needler- No changes have been noted yet.


 * Rod gun- No changes have been noted yet.


 * Energy sword- It has been speculated that the energy sword is dual-wieldable in Halo 3.


 * Beam rifle- No changes have been noted yet.


 * Carbine- No changes have been noted yet.


 * Brute Spiker- A new edition possibly brought about as a result of the Covenant civil war. As the name suggests, this is a brute weapon.


 * Plasma grenade- No changes have been noted yet.

Related links

 * Covenant
 * Weapons
 * Dual-wield