Zealot (level)

Zealot is a multiplayer map in Halo: Reach. Little is known about it, other than that it is set on a Covenant ship, most likely a Corvette. It is made up of several levels, each easily accessible to the next through the use of ramps and gravity lifts. One section of the map, the third level which is seperated by a shield that players can go through, but projectiles can not, is also exposed to the vacuum of space, in which sound effects are somewhat muffled,. In this area, gravity decreases, allowing players to jump further than in lower tiers.

Trivia

 * The map was first seen in the Halo: Reach ViDoc: Carnàge Carnivàle, but was not featured in the Multiplayer Beta.
 * Because of the level design, this map has been mistaken for a remake of Midship, despite Bungie claiming that it has nothing to do with it . The map's interior areas seem to be a "spiritual successor" to Midship, much like Valhalla was to Blood Gulch.
 * Zealot is one of three levels in the Halo Trilogy that truly exposes players to space without glitches, the others being Boarding Action and Cairo Station.
 * During production it was called Aftship, a reference to Midship which also took place on a Covenant ship.
 * The outer area's low gravity is similar to the low gravity setting in Custom Games of Halo 3 and Halo Reach.
 * The map now looks darker and more detailed than it did in it's first appearance in Carnàge Carnivàle.
 * it is possible this map takes place on the covenant corvette from the campaign as some, but not all multiplayer maps are based on the campaign.