Rank (Halo: Reach)

The Ranking System in Halo: Reach is based on Credits (cR) earned through Forge, Multiplayer, Campaign and Firefight matches. Players earn Credits after every game and they can earn extra Credits for medals earned during that game such as Killionaires, victory bonuses, Commendations and Daily/Weekly challenges.

Credits earned towards a player's rank can be used to purchase various armor permutations from the Armory. Players can view some additional armor that they can't purchase at their current rank.

Playing offline is the easiest way for players to earn Credits in either Campaign, Custom, Forge, and Firefight. Once an account has been connected to Xbox LIVE, however, credits earned in any mode are significantly reduced from those awarded for playing offline. (aka loser players)

Trivia

 * The GUNGNIR helmet's last attachment is available at the Mythic rank. It is the second to last helmet attachment available to buy (the Security helmet requires the rank of General, which is the last helmet found in the Armory - the last helmet  attachment  found in the Armory is for the Pilot helmet, which is known as Haunted).
 * The Haunted helmet is available to Bungie employees at any rank but players can only obtain it once they purchase all helmets and reach the Inheritor rank.
 * Players can see the Haunted attachment at Eclipse.
 * Captain is the hardest rank to achieve until you reach Commander Grade 3.
 * The ranks after Lt. Colonel Grade 3 were unlocked on November 2, 2010 after the Halo: Reach community completed 117 million daily and weekly challenges combined.
 * The Slot Machine reward was substantially increased on January 7th, 2011, allowing for faster progression through the ranks.
 * The daily credit limit was lifted from 60,000 to 120,000 in late December 2010.
 * The higher your rank, the more credits you earn from the Game Complete reward (note that Game Complete is based on your current rank, the length of the game, and progression within the game - ie. wave(FF)/round(MP) number when the game ended).
 * There are a total of 50 ranks available in Halo: Reach. The first is Recruit and the last rank is Inheritor. The 7 symbol ranks (44 - 50) reference the 7 symbols ranks of Halo 2 (44 - 50).
 * If you add all the stars together in every rank they add up to 28, a possible 7 reference (7x4=28)
 * Assuming an average progression in commendations/challenges, one needs to play approximately 9,000 games in Matchmaking to reach the rank of Inheritor.
 * The insignia for Commander Grade 3 in-game is different than what it shows on someone's Bungie.net profile who's Commander Grade 3.
 * Eternal (blue flames) is available, free, for anyone who has an iPhone or iPod Touch*. Others had to wait until it was officially released on June 23rd, 2011.Or you can go to bungie.net homepage, sign in, verify your email and unlock it there.
 * The first player to reach Inheritor was xXSAVI0R SOULXx, but was demoted to recruit after proof that he boosted the last rank in Firefight. Therefore, the first player to legitimatly make it was cloud spider.
 * There are currently nobody with the rank of Inheritor.
 * If you ever get to that rank, you are a failure at life. Go outside and meet people. Loser.