Special Operations Unggoy

SpecOps Grunts are a type of special forces unit of the Covenant. Grunts are generally deployed in standard infantry roles and have in the past been referred to as cannon-fodder. However, the Grunts can be trained for specialized roles and provide excellent support in SpecOps teams. Generally tougher, smarter and certainly more aggressive than their infantry counterparts, SpecOps Grunts are always deployed with Elite team leaders and specialized equipment. These resilient, loyal and dangerous operatives are not to be underestimated under any circumstances. In Halo 2, they are encountered in the levels The Arbiter, The Oracle, and Gravemind.

They are only called in during special combat situations, and hold a unique amount of respect for a member of their race. They are highly trained and only commanded by the skilled Special Ops Elites. Sometimes they are even equipped with Active Camouflage. Some are led by white-armored Ultra Grunts.

Combat
SpecOps Grunts almost never panic during combat, as Minor and Major Grunts do. They often wield Plasma Pistols, Needlers, Fuel Rod Guns, and Plasma Grenades. The biggest concern of facing a SpecOps Grunt, however, is that a SpecOps Elite is more than likely nearby. SpecOps Grunts are not to be underestimated, though.

They are the physical equivalant of Ultra Grunts.

They usually move in teams of two or three, in which case it is best to target one holding a Fuel Rod Gun as his teammates may be killed when it explodes. These Grunts are faster and sometimes it takes multiple headshots or melee attacks to kill them.