Type-36 Ultra-Heavy Siege Platform

Type-47 Ultra Heavy Assault Platform "We've all run the simulations. They're tough, but they ain't invincible!"

- Sergeant Major Avery Junior Johnson

The Type-36 Ultra Heavy Assault Platform,' more commonly known as the Scarab, is a Covenant mobile mining platform adapted for use in combat.

Introduction
Developed in an advanced construction site, Scarabs are mobile fortresses. The quadrupedal behemoths are typically deployed from low or medium orbit, or from high atmosphere. They are used to attack heavily-defended structures and emplacements and often lend quick, but unstoppable support to Covenant troops on the ground.

Halo Graphic Novel
In the Halo Graphic Novel, the Scarab's design is based on the version from Halo 2, although it has a very stylized appearance. Both the front and back ends bear dual cannons, and neither end has a visible plasma beam. It appears to be roughly based on concept art by Shi Kai Wang.

Its legs are designed quite differently, being straight with an "L"-shaped joint to the body. It should be noted, however, that the story in which it appears, Second Sunrise Over New Mombasa, uses a very large amount of artistic license. The story is canonical, but the visuals of the story clearly are not.

Halo 2 (Scarab V1)
The Scarab was first seen in Halo 2 in the level Outskirts, where it appeared as a large, four-legged, silver-armored behemoth with an estimated height of one hundred feet. It featured an upper deck that was guarded by numerous Sangheili, Kig-Yar, and Unggoy, along with a walkway going over the entrance to the control room. This model is manned by a traditional crew, rather than being controlled by Lekgolo worms.

Scarabs' armor were invulnerable to damage from 90mm shells, 102mm shaped charges, .50 caliber rounds, and ANVIL HE missiles; the armor could be similar to the plating used on Covenant warships. In addition to the vehicle's main gun, two large anti-aircraft plasma weapons are mounted on top of the walkway; this weapon was used to neutralize the Pelicans ferrying John-117 and his strike team while en route to Regret's Assault Carrier.

The model featured in Halo 2 is often theorized to be a dedicated excavation platform (and was used as such in the game), in contrast to the more combat-ready model featured in Halo 3, Halo Wars, Halo 3: ODST, and Halo: Reach, as it lacks many of the onboard weapons featured on the other model. Its size makes it considerably less maneuverable than the smaller variant, preventing it from engaging fast-moving targets while confined in narrow areas, such as city streets. This handicap leaves it susceptible to boarding actions.

Related Pages

 * Type-47 Ultra Heavy Assault Platform - The Scarab variant seen in Halo 3, Halo 3: ODST and Halo: Reach.
 * Type-30 Light Excavation/Anti-Fortification Platform - A smaller version of the Scarab which appears in Halo Wars.
 * Scarab gun - A weapon resembling a Plasma Rifle with the power of a Scarab's main gun in Halo 2.
 * Assembly - A Mythic map where Scarabs can be observed in the manufacturing process.
 * Type-58 Ultra-Heavy Site Excavator/Embedded - An ultra-heavy mining walker similar to the Scarab.
 * Lekgolo - The worm-like aliens that control the Scarab.
 * Scarab Action Clix - A miniature Scarab.