User:Emosworld/Planner-Archive 4

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Easy Walkthrough

 * Written by Emosworld

Part 01: Reveille
Welcome to the world of Halo! First thing's first. Climb out of the Cryo tube. Do your Aiming Diagnostics Test, then your Shielding Diagnostics Test. Then, exit the room with your pal. Don't follow him though unless you want to lose your health, find your own way through, it's simple and straightforward.

Now, follow the Marine who will lead you to the bridge.

Part 02: AI Constructs and Cyborgs First
As you leave the Bridge, your Pistol will appear. Your first three enemies in the game, two Minor Grunts and one Major Grunt. Take them down with your Pistol, it shouldn't be that hard, even for a beginner. Reload your Pistol. Walk into the cafeteria, and you will automatically pick up an Assault Rifle. Take down all the enemies in the room, it shoudn't be that hard. You can hide behind the Steel barrier and snipe down Grunts and Elites with your Pistols zoom ability. Use headshots to take them down for a quick and effective kill.

Anywho, once they're all done, swap your Assault Rifle for the Plasma Pistol. The Plasma Pistol may look like a real bad weapon, but don't judge it from it's looks. Now, exit the cafeteria. By now, your weapons should be the Plasma Pistol and the normal Pistol. The advantage of the Plasma Pistol is that it does not need to reload, but the disadvantage is that it will overheat and run out of ammo quickly.

After preparing weapons and all, follow the hall until you come to an Elite who foolishly has its back turned to you. Melee and proceed. Continue onwards, and you will reach two Marines about to be killed by a Covenant boarding party. Don't go near the Marines unless you want to either die or lose quite a fair amount of Health. Anyway, when they come out, charge your Plasma Pistol at the Elite(s) (the number of Elites depend on chance) and take care of the rest with your Pistol. Go inside the Covenant Boarding Ship and pick up the Overshield. You might need it. An Overshield will protect your shield.

Then proceed into the dark hallway. Some survivors of the last skirmish might still be here, so beware. Use your flashlight when necessary. In the next hallway, you'll see some Marines firing. Instead of joining them, turn right. A panicked Grunt will come running towards you. Kill him. You'll find yourself in an ideal flanking position. Use your Pistol to take them down, and use your Plasma Pistol to take care of the rest. The result: corpses of Elites and Grunts.

Swap your Plasma Pistol for the dead Elites Plasma Rifle. After the battle, continue through. A Plasma Grenade will kill your Marines, so don't go near them... yet. Now, proceed through and use your Plasma Rifle to take down the enemies which consist of an Elite and several Grunts. Swap your Plasma Rifle for the Plasma Rifle that used to belong to the now-dead Elite.

Go into the next hallway, which will be infested with Covenant. Use a mixture of Plasma Rifle bursts and Pistol rounds to take them down.

The next area will have some allies fleeing from a group of Covenant. Kill the Elite first, as he poses more of a threat towards you and your allies. Then, melee the Grunts to death, it's a waste of ammo trying to shoot them down here.

Continue through the hallway. It'll lead you to some stairs with enemies scattered everywhere. Doesn't matter, take them out with your Pistol scope and your Plasma Rifle when they get close. Bear in mind that you must always swap Plasma weapons frequently. Swap your Plasma Rifle for another Plasma Rifle with more ammo. After you have finished the enemies on the top level off, there would have been an Elite and more Grunts on the bottom level, however, they are no matter. Take them down with your Plasma Rifle. Go back up the steps and continue on through the doors. There should be a heap of enemies here. No matter, you have your Marines to help you, if you haven't killed them yet. Take the Health Pack if necessary. Retreat when yor shields are down.

In the next hall, there'll be about seven Grunts and an Elite behind a Covenant Shield. Take the Grunts down; the Elite will ignore you unless you come up close to him. Take the Grunts out with your Pistol and own the Elite with your Plasma Rifle.

Keep on proceeding, eventually you'll meet Grunts a fair distance opposite from you. Scope in and put the Grunts into a permanent trip to sleep with your Pistol. Then, proceed. Cortana will tell you to follow the NavPoint into the airlock.

Use your flashlight to find your way through. After you have found your way through, melee the door, walk forward, turn left and melee the Grunt with your weapon. He will die instantly.

Next, there will be a bunch of Covenant. Kill them with any method you please. Replenish your Plasma Rifle.

Continue down the right way and you'll reach the blackened and charred hallways of the ship. The lone Elite at the end of the hall shouldn’t have spotted you yet. Keep your distance and scope him with your Pistol. If the Pistol won't kill him, then the explosion will. Go into the charred parts of the room. Another explosion will occur, killing all but maybe a few Grunts. Take them out with your Plasma Rifle, and go into the airlock.

There will be two Grunts, melee them. Then, use your flashlight to aid your way through.

Eventually, you'll reach a place full of Marines fighting Elites and Grunts. Take them all down, unless you'll want a death toll of Marines.

Contunue through. You'll be opposite some barricades, and some Fragmentation Grenades. Pick them up, and throw them onto the other side, which will be full of Grunts and one Major Elite. Once they are owned, jump over the barricades, and go into the lifeship.

Congratulations! You have finished the first level of the Halo gaming series!