Sniper Rifle System 99 Anti-Matériel

The Sniper Rifle System 99 Anti-Matériel, more formally known as the Special Applications Rifle, Caliber 14.5 mm, SRS99, is a United Nations Space Command sniper rifle.

Background
The SRS99 first entered service with the Army in 2460. Because of its modularity and ongoing manufacturer support, the SRS99 was adopted by all branches in 2521.

Design Details
The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5x114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a thumbhole stock instead of a pistol grip, and its body sports a black and navy blue finish in addition to the gray of its successors. Also unlike its successors, it can be seen utilizing a sling-mount in-game. The SRS99's scope is similar to the SRS99D-S2 AM's scope, as both display green outlines of objects.

Trivia

 * In the Halo Reach Beta the scope shows the identity of its user, SPARTAN-B312, as "ID-NOBLE6," regardless of whoever wields it. There is also a small UNSC logo on the left of the scope. The Noble 6 ID tag has been removed in the final version of the game.
 * Like most other weapons in Halo: Reach it has reticule bloom.
 * You cannot fire in quick succession like the previous sniper rifles because of the reticule bloom.
 * Though there is reticule bloom for the Sniper Rifle, it is actually not effected by it whatsoever. The weapon can only be fired again after the reticule bloom resets to the smallest possible. Trying to fire the weapon directly after a shot will not work.
 * The Sniper Rifle has an undermounted bipod but is never actually used.

List of appearances

 * Halo: Reach