Halo 4

"Wake up, John."

- Official tagline

Halo 4 will be the tenth installment, and the seventh main installment in the best selling Halo franchise. The game was first revealed on Microsoft's homepage hours before the start of their E3 press conference, due to a mistake by the editing department, which revealed Halo 4 and Halo: Combat Evolved Anniversary. The game was officially announced at the end of Microsoft's E3 2011 press conference. and is the start of a new trilogy called the Reclaimer trilogy, developed by 343 Industries, Microsoft's new internal development studio.

The game is currently expected to be released in "Holiday 2012", following the release of Halo: Combat Evolved Anniversary on November 15, 2011.

Multiplayer
A video released by 343 Industries revealed the multiplayer of Halo 4.

Maps

 * 1) Wraparound
 * 2) Warhouse

Very little is known about the multiplayer of Halo 4 at the moment. However, several short clips from gameplay of "BR Slayer", a team based slayer gametype with Battle Rifle's as the primary weapon, on the maps Wraparound and Warhouse. These clips of gameplay confirm that the Battle Rifle will be in Halo 4, as well as its ammo capacity (36 rounds, like in Halo 2 and 3) and the fact that it will be a 3-round burst, similar to its previous incarnations. Several visual modifications to the Battle Rifle have been made, similar to the changes done to the Assault Rifle from Halo 3 to Halo: Reach. 343i confirmed that weapons and vehicles carried over from previous Halo games will also be visually modified "in service of the experience (they're) trying to create."



Similar to SPARTAN III's in Halo: Reach, in Halo 4's multiplayer the player takes control of SPARTAN IV's equiped with MJOLNIR Mk VII armor. Similar to Halo 3 and Reach, armor customization has been confirmed from gameplay, which revealed the large scale of artistic variety between the armor varients. It has also been confirmed that in Halo 4, unlike any previous Halo FPS, the Red and Blue teams will have a legitimate reason for fighting each other. It is also implied from the Vidoc that there will be more changes similar to this to multiplayer, although nothing has been confirmed.

Additional changes to the multiplayer from Reach include a modified score tracking system, with kills now confirmed to be worth 10 "points", with multiplayer games now going up to as much as 400 points. The Red and Blue teams now have their own respective symbols, with Red Teams being a howling wolf and Blue Teams being a unicorn. The health bar from Halo: Reach has been removed, possibly indicating the removal of health packs. The radar is now "two dimensional", and doesn't differentiate enemies or friendlies on radar based on their elevation. Armor Abilities have also been removed, although Sprinting is confirmed to still be in multiplayer.

Awakening
Little is known about the game at this point. The teaser-trailer debuted at E3 2011 titled, Awakening, is thus far, the major source of information.

In the teaser, John-117, asleep in his cryo-chamber, awakens as Cortana shouts for him to wake up. Although slow to wake from his stasis (as is normal for cryo-sleep), the Chief energetically snaps into action. He gets out of the tube and approaches Cortana, reassuring her that he is awake and present. An explosion reverberates through the hull, cutting their brief reunion short and alerting John to the danger of the situation. With little time to lose, he transfers Cortana to her data chip and exits the room, drifting weightlessly through the disintegrating interior of the with the aid of a thruster pack. As he maneuvers through the debris-filled corridor, he grabs what seems to be a magnum-like pistol that fires off single-use explosive projectiles. He uses the weapon to blast open an opening in the aft section of the ship. Exiting through the torn section, John prepares to face whatever warranted his awakening, as the Dawn approaches the "Legendary" planet with a massive portal/tunnel opening.

John's armor has taken on several aesthetic changes. The details have been increased and the look and feel has changed, although still remaining similar to the Halo 3 Mark VI armor. This is probably because 343 Industries didn't want to stray too far from the original armor of Halo 2 and Halo 3. Though the same, the armor looks a little different (in the teaser-trailer). The shoulder-pieces appear to be different from the original Mark VI version in Halo 2 and Halo 3. 343 Industries said there's an actual story reason for the armor change.

There are rumors there might be a new voice actor for Cortana, because during the trailer, Cortana's voice sounds distinctly different from Jen Taylor's, the voice actor in the trilogy. However, they may have just used a temporary replacement for the teaser only (and Jen Taylor may be voice-acting for Cortana in the actual game), or it might have been because when her voice was heard the video was panning "inside" the Chief's body, and therefore muffled her voice.

An "ancient evil" was stated to appear on the leaked Halo E3 page. It has the possibility of being either the Precursors, the Forerunners, the Flood, or something entirely new and unexpected. It should also be noted that the Legendary planet shown in the trailer appears to not be of human or Covenant origin. Since Halo Fest 2011, new developments have taken place that show what seems to be the identity of the enemy. It has been confirmed that inside the planet are machines of unknown origin. They seem to be Forerunner in nature, but it is unconfirmed.

A video was released at Halo Fest showcasing concept art of a humanoid creature. What this creature may be has yet to be revealed.

In Halo: Combat Evolved Anniversary, during one of the Terminals, 343 briefly talks about the Didact's plan in case the Halo rings did not succeed. This could have some indication to the Forerunner planet at the end of Halo 3. However, this could also be referring to the Shield Installations, since the Didact campaigned the use of Shield Worlds as opposed to the Halo Array.

Plot
"Set in the aftermath of Halo 3, Master Chief returns to confront his own destiny and face an ancient evil that threatens the fate of the entire universe. Halo 4 marks the start of a new trilogy that begins with its release in 2012."

- Official summary

Halo 4 marks the return of John-117 as a playable protagonist after three Halo games focusing on different sets of characters. Having been lost in space in the finale of Halo 3, John-117 and Cortana, adrift aboard the wreckage of the Charon-class light frigate Forward Unto Dawn, find themselves near a mysterious planet first seen in the Legendary ending of Halo 3.

It has been noted that the Forerunner Saga novel Halo: Primordium, the post-war novel Halo: Glasslands, as well as the terminals in Halo: Combat Evolved Anniversary, will "definitely" have "resonant connections" to Halo 4's story.

In the November 2011 issue of the Xbox 360 Official Magazine, it was confirmed the game would take place in 2553, a year after the events of the first three games and the same year Halo 3 ends in.

An enhancement to the game is a much longer campaign than the traditional length of most Halo campaigns. The average length of a Halo campaign is about 8 to 10 hours, more if the difficulty is set to Heroic or Legendary.

Characters

 * Cortana
 * John-117

Locations

 * "Legendary" planet

Vehicles

 * Charon-class light frigate
 * M12 Force Application Vehicle
 * New, Warthog Variant
 * Pelican
 * New, Warthog Variant
 * Pelican

Weapons

 * Unidentified UNSC pistol
 * MA5C Individual Combat Weapon System
 * BR55HB SR Battle Rifle

Trivia

 * During the trailer there are a few easter eggs, such as a video monitor that appears to display what looks to be a Halo Array. One can see this Here.
 * During August 2012, there will be a McFarlane toys toy fair in London, which will unveil brand new weapons, vehicles and possibly even characters.
 * In the end of Halo 3, the last words heard are spoken by John-117, as he speaks to Cortana before entering his cryo-chamber: "Wake me, when you need me." In the Halo 4 teaser trailer, the first words that one can hear are screamed by Cortana as she tries to wake the Chief: "Chief! I need you!"
 * Cortana's current condition is unknown.
 * In contrary to the Halo Legends story, Origins, which puts the year at no earlier than 2556, the story takes place in 2553.
 * Frank O'Connor states that John's personality in Halo 4 would change due to the storyline.
 * Cortana seems to have darker and partially curly hair in the first teaser trailer.
 * The UNSC may still be involved somewhat in the story, as denoted by the presence of the Warthog in the game. A further hint towards the UNSC returning is in the Concept Art trailer when many UNSC ships are shown approaching the "Legendary" planet with Pelicans in the background and then a later one with the fleet destroyed.
 * Halo 4 will be the start of the Reclaimer trilogy.
 * The artwork used on the front cover of Halo: Cryptum and Halo: Primordium are actually pieces of early Halo 4 concept art.
 * On January 24, 2012, details regarding canonical vehicles and characters were released at the Toy Fair 2012 in London, in the form of official licensed models.
 * The sound of live gun-fire was recorded in the desert, by working with the military.

Videos
300px|left 300px|right 300px|left 300px|right 300px|left 300px|right