Switches

Switches are systems created via Halo 3's Forge gameplay mode. They are player activated devices forged do different things. For example, some of the uses of switches include doors, elevators, vending machines, and even deathtraps. There are also several different switch 'techs'. These techs include; Most if not all switches also fall into the following categories: FLOW, switches that aid or restricts a player from going from point A to point B; DAMAGE, switches that causes harm to a player; and SUPPLY, switches that aid a player.
 * Min/Max tech
 * Wire tech
 * Magnetism tech
 * Hinge tech
 * Roller tech

Min/Max Tech
A min/max switch is a type of switch tech and gets its name from the 'Minimum' and 'Maximum' setting of objects in forge. A min/max switch is basically an object that is destroyed, and when it is, another of the same objects spawns some where else, and can be quite useful. The most commonly used objects in a min/max switch are fusion coils, gravity lifts, or pallets because they are all easily broken causing their partner to spawn elsewhere. H Example
 * 1) Spawn two gravity lifts on a map via Forge
 * 2) Change the settings on gravlift 1 so that it IS placed at start and its respawn rate is NEVER
 * 3) Then change the setting on gravlift 2 so that it IS NOT placed at start and its respawn rate is 180.
 * 4) Press X to change gravlift Item Properties.
 * 5) Change it so that the Max setting is 2 and the Min setting is 1
 * 6) Start a new round
 * 7) Shot gravlift 1 until it breaks. This will force-spawn gravlift 2 thus completing the min/max switch

Wire Tech
Wire tech, also known as touch tech, gets its name from the way it works.