User:IceFireWarden0

 CORE 

 “Go find CORE before CORE finds you”- Sergeant Lana Travers, at the end of the CORE Demo 

 

CORE is a Third Person Shooter Futuristic videogame, under development by A We Dont Care Production for the PlayStation 3.

Campaign

CORE’s  storyline is linear. There is only one ending. It is presented to the player through the game manual and a number of conversations and cut-scenes in the game. This method of storyline delivery is common among modern video games. CORE has a one player campaign, as well as a two player cooperation online mode.

CORE has 12 Main Missions:

 ·        Ground Control- “Clear Planet Ramus of enemy hostiles”

 ·        Conjunction- “Blow C Block sky high to halt the Insurrection and reach the Astrolabe first”

 ·        Satellite Horus- “Stop the Insurrection from stealing Human technology by defending Satellite Horus”

 ·        The Stricken Faith- “Enter and hijack a Insurrection ship to reach Ventricle Alpha”

 ·        Boarding Party- “Escape in one piece as the adversary tries to board your ship”

 ·        Remnants of a Species- “Explore Ventricle Alpha as you try to find a way to destroy it”

 ·        Secrets and Lies- “Discover a being that should already be dead… and receive a port of the Truth”

 ·        The Heart of Drav- “Fight your way to the Control Room with your new buddy, the Scorn Retained”

 ·        Ending Career- ''“Race against time as you try to escape Ventricle Alpha. The countdown has begun…”''

Summary

The crew of the Mercenary ship White Shadow, is ordered by the Government of United Nations to defeat the Insurrection currently attacking Planet Ramus and steal one of their ships to reach the newly discovered Alpha Ventricle. Captain Andrew Skiver, charges his 3rd in Command the Crusader (Main Character) to achieve this. But when they reach the Ventricle, will the Crusader learn a shocking secret about the Insurrection, and their creators, that can change history forever?

Backstory

During the late 22nd Century, Humankind became very transfixed with the stars. Even though humans had been successful in terraforming and colonizing Mars, intergalactic spacecraft had yet to be created. All of that changed when Dr. Owen Rockfield and Professor Yin Fan created the Fan-Rockfield Ion Engine on July 15th, 2185, which allowed intergalactic space travel.

In 20 years, Humankind colonized half of the Milky Way Galaxy. Over 50 planets, 10 asteroids, 5 Orbital SpaceStation’s were under Homo sapiens control. Because of the now growing space humans controlled, the Government of Unified Nations (GUN) was established on December 1, 2208, which created a new Democratic-Military Dictatorship. To serve as an army to keep things in order, GUN created the Intergalactic Federation of Military Command (IFMC) shortly after. The IFMC was comprised of highly skilled Marine, Air Force, Navy, and Army Personnel.

During the periods of 2245-?, GUN and the IFMC became interested in augmenting soldiers for covert operations. This was due to the Sector 24 Incident, when a couple of New Texas rebels destroyed an entire IFMC Asteroid Settlement, which killed 200 soldiers and 1000 civilians. Their research escalated from medical augmentation to physical and cybernetic enhancements. On May 30th, 2307, the first augmented soldiers called the FyAndroids were created. These human/robot hybrids were 95% cybernetic, which turned out to be a mistake. Because of their orders to “kill all targets”, they killed every human they saw on the battlefield. The FyAndroids were eventually “scrapped” two years after production.

Five years after the FyAndroids production, a new, more capable unit was designed. These units were called Crusaders and were only 52% augmented. The Crusaders were cherished by the IFMC because even though they possessed almost supernatural skills, they still retained their human instincts and intellect. The Crusaders became organized into two factions. The “Blades” were made for stealth work. The “Bullets” were built for open combat missions. Since the Blades were used more often then the Bullets for assignments, animosity erupted between the two groups.

Then on September 1st, 2323, two Bullets shot down a Blade while on the battlefield during the Taxer Skirmish. Even though the two Bullets said they “accidently” shot the Blade, they were still court-martialed and executed. This caused a violent uprising and the Blades and Bullets erupted into Civil War. The war took place between the years 2323-2345 and 10 planets were endangered. The war ended when a freelance Crusader killed the Blade and Bullet leaders and ended the conflict.

Even though humankind was at peace, things continued to happen. On October 4th, 2349 (the anniversary of the Taxer Skirmish), the Planet Hermes sent out a distress signal to the IFMC. They quickly sent a Search and Recon team to the planet, and discovered that everyone was missing. The Planet was vacant.

Six months later, Asteroid Colony 47B was contacted by a mysterious alien race. The aliens revealed themselves to be the Insurrection, a collection of synthetic robots, created over 3 millions years ago. The Insurrection were in search of four objects called Ventricles, colossal space stations that were connected to another device called a Core. The Core had the power of a trillion exploding stars, and they wanted to use it to transform the universe into the image of their makers, the Drav. They asked the humans to help them with this conquest.

With orders, from GUN, the colonists flatly refused. Then the Insurrection pulled out their bargaining chip: Everyone from Planet Hermes would die if Humankind didn’t aid the Insurrection. The colonists refused again, and the Insurrection destroyed the Hermians and the colony. This act started World War III.

6 years later, the IFMC Code Ship the Lightning Queen deciphered a message from a Insurrection Flagship called the Stricken Faith that they had found the location of a Ventricle. Currently, the Stricken Faith was aiding in the attack of Planet Sol. Luckily, a ship with a famous Crusader was close at hand…

Main Characters

 ·        IFMC

 o    The Crusader (First Appearance)

 o    Carol DinBerr (First Appearance)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Lana Travers (First Appearance)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Micheal Puppendere (First Appearance)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Andrew Skiver (First Appearance)

<p style="text-indent:-.25in;mso-list:l3 level1 lfo2"> ·        Insurrection

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Rushing Waters/Noble 267 (First Appearance)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l3 level2 lfo2"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Falling Trees/Priest 264 (First Appearance)

<p style="text-indent:-.25in;mso-list:l3 level1 lfo2"> ·        Drav

<p style="margin-left:1.0in;mso-add-space:auto; text-indent:-.25in;mso-list:l3 level2 lfo2"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Scorn Retained (First Appearance)

Minor Characters

<p style="text-indent:-.25in;mso-list:l5 level1 lfo3"> ·        IFMC

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l5 level2 lfo3"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Private Hall (First Appearance)

<p style="margin-left:1.0in;mso-add-space: auto;text-indent:-.25in;mso-list:l5 level2 lfo3"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Corporal Millers (First

<p style="margin-left:1.0in;mso-add-space:auto; text-indent:-.25in;mso-list:l5 level2 lfo3"><span style="font-family:"Courier New";mso-fareast-font-family:"Courier New"; mso-bidi-font-family:"Courier New""> o    Admiral Weathers

Features

<p style="text-indent:-.25in;mso-list:l5 level1 lfo3"> ·        <span style="font-family:Times;mso-fareast-font-family: "Times New Roman";mso-bidi-font-family:"Times New Roman"">Storyline Execution- <span style="font-family:Times;mso-fareast-font-family:"Times New Roman";mso-bidi-font-family: "Times New Roman"">CORE' <span style="font-family:Times;mso-fareast-font-family: "Times New Roman";mso-bidi-font-family:"Times New Roman"">s gameplay and storyline are tightly interwoven, delivering in a convincing manner being consistent with the flow of the game.

<p style="text-indent:-.25in;mso-list:l5 level1 lfo3"> ·         First Person to Third Person-  Go from Third Person Perspective to First Person Perspective while mid combat.

<p style="text-indent:-.25in;mso-list:l5 level1 lfo3"> ·         Weapons System-  The player can have two artillery weapons equipped, and one melee weapon at one time, forcing players to choose what weapon they need for the given situation.

<p style="text-indent:-.25in;mso-list:l5 level1 lfo3"> ·         Artificial Intelligence-  A.I are capable of actions other A.I’s haven’t been able to do before. Enemies will stalk the player, ambush them, or even challenge them to hand to hand combat.

Levels of Difficulty

These are the difficulty levels when playing the Campaign.

<p style="text-indent:-.25in;mso-list:l4 level1 lfo5"> ·        Recruit (Easy)- The mere whisper of your name makes your enemies flee, but your bloodlust leaves you wanting more.

<p style="text-indent:-.25in;mso-list:l4 level1 lfo5"> ·        Sergeant (Normal)- Your enemies seem unbeatable, but a quick trigger finger and handy gadgets give you a great chance at survival.

<p style="text-indent:-.25in;mso-list:l4 level1 lfo5"> ·        Captain (Hard)- Waves of powerful enemies make you feel like your in boot camp again. Facing them is suicidal.

<p style="text-indent:-.25in;mso-list:l4 level1 lfo5"> ·        Crusader (Very Hard)- Your enemies are practically Gods. You are going to die.

Enemies

There are two main enemy factions in CORE.

<p style="text-indent:-.25in;mso-list:l6 level1 lfo6"> ·        The Insurrection- The Insurrection Fleet of Faith, led by the Rushing Waters and his Link Falling Trees, is an advanced robotic race created by the Drav. Warriors are the main foot soldiers of the race. Guards are huge shock troops of tremendous strength. Nobles are usually the Field Commanders and skilled at hand to hand combat. Priests are the Field Tacticians that are capable of using energy attacks. They are normally armed with Pulsonic and Antimatter weaponry, and use Insurrection vehicles.

<p style="text-indent:-.25in;mso-list:l6 level1 lfo6"> ·        Ancient Drav Creations- Ancient Drav Creations are very old androids found on Ventricle Alpha to defend it from invaders of military intent. They are also older than the Insurrection. They resemble human skeletons with their metal “skin” falling of the frame. They attack the player with unknown Drav weaponry.

Allies

<p style="text-indent:-.25in;mso-list:l0 level1 lfo7"> ·        IFMC Soldiers- <span style="font-family:Times;mso-fareast-font-family:"Times New Roman";mso-bidi-font-family: "Times New Roman"">The White Shadow’s complement of Marines, Army, Navy, and Air Force personnel assist the player often in the game. They are helpful, but on higher difficulties they are easily killed by enemies. They wield IFMC Weaponry, which includes the Assault Rifle, TE Rifle, Demolition Rifle, Sniper Rifle, and Missile Pod Launcher. Marines armed with Assault Rifles will occasionally throw Frag and WP Grenades. The Marines will willingly ride in Rhinos or Mares with the player and use the Chaingun on the Rhino while the player is driving.