Cutscene

In the Halo series, a cutscene is an ingame cinematic movie rendered using in game resources. These cutscenes are usually played before or after a campaign mission. They are sometimes played during a mission. Because Halo cutscenes are not pre-rendered, they can be altered by moving objects into the location where the cutscenes will take place before it begins. Some cutscenes are rendered in locations not accessible to a normal player. These locations for cutscenes are generally located very far out of a map such as the Secret Room On The Ark or the Skybox Room on Halo and can only be accessed via Pan Cam in Theater Mode. Some locations for cutscenes cannot be accessed at all.

Glitches

 * In most cutscenes, if you were to block the path of a character during the cutscene, that character would just end up walk through the object.
 * In Halo 3, certain cutsenes can be altered by other glitches such as the Time Travel Glitch.
 * If you skip s cutscene early during a campaign mission, then the events in the cutscene will still continue ingame. This can be observed in Halo on the level The Covenant when you are de-activating the towers. If you skip the scene right away, you can still see the towers deactivating.
 * Sometimes the music in a cutscene may not load or may become out of sync with the video. This is usually caused by lag.
 * In Theater Mode, if you fast forward during a cutscene, the dialouge will be cut short or overlapped with other lines.