Stunt

The definition of Stunt is comparable to the definition of Glitch. Both are results of things that the designers of Halo did not intend to put into the game, to our knowledge. However, the major difference between a Stunt, and a Glitch, is that Stunts also include certain things that the designers could have put into the game. Some Stunts are also not as ill-thought of as Glitches since they are more dynamic, and less Randomized then glitches. For example, one can fly a Banshee upside-down in Halo: Combat Evolved. However, the method itself is quite complicated, there is no specific button to start flying upside-down. Does this really make this a Glitch?

Not all Halo 1 players agree on this. They think that a new definition should be in order. Something arround the level of "Stunt".

The traditional definition of Stunt in Halo 1, has the following subcatagories of Stunts:

Balances are stunts which involve "Balancing" a Vehicle in such a way that appears abnormal, or to break the laws of physics. Glitches involve getting vehicles inside of objects. Such as getting a ghost inside of a portal, or a warthog inside of the ground. Ledges involve getting inside of walls and then walking along the very triangles that the game is made of. Sometimes even jumping to other triangles, and walking up thier sides. Insides involve getting oneself inside of objects that shouldn't be hollow. Such as a rock, or a tree, or a vehicle. Launches involve using explosions, or other means to launch oneself or vehicles for that matter, into the air. Locations involve bypassing Barriers to reach places that normally cannot be reached.
 * Balances
 * Glitches
 * Ledges
 * Insides
 * Launches
 * Locations