User:SevenCycles

Hey there. I'm SevenCycles, and I hope to be a decent contributor to this site. I'm an Irish user, living in England. I favour the Covenant races over the UNSC in Halo. The UNSC, being human, were way too familiar for me, but the Covenant brought something new to the table. As well as amazing military presence and technological advancements, the Covenant brought honour, betrayal, fear and strength to the battles. There was always a thrill as I marched towards wave after wave of Sangheili and Jiralhanae. Like most fans I know, I found Halo: Combat Evolved to be the best Halo game to date. The best levels for me were Assault on the Control Room and Two Betrayals. Why? Well if you've learned anything about me so far, it'd be obvious why. Wraiths, Banshees, Ghosts, Shades, Spirits and wave after wave of Covenant troops. The maps were also vast and imaginative, and served well as battlefields as the Covenant tried to quiet the Demon.

Unlike most people I know, I also like the Brutes. Many find them rash, stupid and brainless. But to me, the Brutes are fearless, ruthless and cunning. Their strength and leadership abilities are well proven in Halo 2 and Halo 3. The Brutes had a major change between the second and third games however. I personally preferred the more hairy versions of the Brutes. It was different compared to the other races of the Covenant, and while they seemed too similar to our dear friends the Wookiees, they managed to be unique at the same time. The newer Brutes were humanised too much for me, especially with the apparent appearance of small beards! Their tactics became more Covenant-like though, which I suppose was a positive. The betrayal of the Elites was portrayed nicely in the level Uprising, another of my favourite levels. Halo 2 also showed us the Heretics, a small but interesting faction. The Heretics were a nice addition to the game, and I would have enjoyed seeing them included more. The release of Halo Wars was pleasing for me. With many people claiming that Ensemble Studios had failed compared to the other Halo games, I actually approved of the army selections they gave the UNSC and Covenant. The UNSC gained a more militarily human side, especially as bases go, and the Covenant had a chance to show off their armies and technology. I thought that the Timeline was a great addition to the game. It certainly gave some very small clues to Covenant life, The Punished Deeds being a good example. With the release of Halo 3:ODST on the horizon, I can't wait to see what the developers have in store for us. And now that i'm done with the boring stuff, you may continue the improvement of this wiki!