In multiplayer campaign firefight halo lobbies anything
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In a conquest style war game, these would be the military classes players would be.
Marines would have Halo 3 style armor. Marine health= 8 hit points but only 1 headshot.
UNSC:
Assault (Marine with Reach AR + Reach magnum, no melee)
Tactical Support (Marine with H3 BR + Reach magnum, no melee)
Scout (Marine with halo 3 style backpack, orange visor, DMR + Reach magnum, no melee)
Technician (Marine with Reach shotgun, Reach magnum, landmines instead of grenades, no melee)
Sharpshooter (H2 SR, Reach magnum, no melee)
Rocket trooper (Reach rocket launcher, Reach magnum, 2 frags, no melee)
Special Unlockable Classes: (bought with a certain amount of points earned each match, you can only use a couple each match)
Hellbringer (CE style flamethrower, 15 hitpoints, 3 headshots, 2 frags)
ODST (Halo 3 ODST SMG, 3 ODST pistol, advanced HUD, health buff to 15 shots but 3 headshots, 2 frags)
Headhunter (Halo Reach style SPI armor, no shields, 12 hitpoints, and 5 headshots, active camo, DMR + AR, most vivid assassinations)
Spartan II (Halo 2 anniversary style armor, Halo 3 style shields, 10 hitpoints for shields plus recharge, 5 hitpoints for health, dual SMGs, ability to board vehicles, quick assassinations)
Assault Cyclops (20 hitpoints, UNSC counter to hunters, machine gun, melee)
War Cyclops (20 hitpoints, missile launcher, melee)
Covenant:
Unggoy (CE plasma pistol, one charged plasma pistol staggers a marine and two is a kill, one charged shot bursts Spartan shields/disrupts active camo/stuns a cyclops, Reach needler, 2 plasma grenades, orange armor, 5 hitpoints, no melee, 1 headshot)
Jackal Guardian (Plasma pistol + energy gauntlet, sprint, high jump, charged shots, evade, 5 hitpoints, shield takes 10 hitpoints, 1 headshot, no melee)
Unggoy Heavy (H3 fuel rod cannon, CE plasma pistol, 5 hitpoints, no melee, 1 headshot, no melee)
Jackal Sniper (H3 Beam RIfle, H3 carbine, sprint, evade, thermal vision that works against cloaked enemies, 5 hitpoints, 1 headshot, no melee)
Sangheili Warrior (blue armor, Reach style look, Reach style plasma rifle, needler, 2 plasma grenades, vehicle board ability, 10 shield hitpoints, 5 health hitpoints, melee, no assassinations)
Brute Warrior (blue armor, H3 spiker, H3 spike grenade, Halo 3 style berserk mode, 12 hitpoints, melee)
Special Classes:
Sangheili Major (15 shield hitpoints, 5 health hitpoints, plasma rifle, needler rifle, 2 plasma grenades, vehicle board, assassinations, melee)
Brute Captain (15 hitpoints, H3 brute shot, spiker, 2 spike grenades, halo 3 berserk ability, melee)
Stealth Sangheili (unlimited active camo, 7 shield hitpoints, 5 health hitpoints, plasma rifle, energy sword, 2 plasma grenades, assassinations, grey armor, melee)
Sangheili Ranger (jetpack and unlimited flight, dual plasma rifles, 10 shield hitpoints, 5 health hitpoints, no melee, no grenades, teal armor)
Spec Ops Sangheili (temporary active camo, 15 shield hitpoints, 5 health hitpoints, plasma rifle, beam rifle, 6 plasma grenades, black armor, advanced assassinations, melee)
Honor Guard (15 shield hitpoints, 5 health hitpoints, 2 anniversary look, needler, energy sword, 2 plasma grenades, vehicle board, assassinations)
Brute Chieftain (Gravity hammer, 15 shield hitpoints, 10 health hitpoints, sprint, slam, 2 spike grenades, flare)
Brute Assault Chieftain (Plasma cannon, 15 shield hitpoints, 10 health hitpoints, power drain, no melee)
Brute War Chieftain (Fuel Rod Cannon, 15 shield hitpoints, 10 health hitpoints, shield regeneration, melee)
Sangheili Ultra (20 shield hitpoints, 5 health hitpoints, 2 plasma grenades, plasma launcher, energy sword, vehicle board, silver armor, melee)
Sangheili Zealot (25 shield hitpoints, 5 health hitpoints, 4 plasma grenades, energy sword, focus rifle, sprint, gold armor, melee)
Heroes:
Master Chief (10 hitpoints for shields, 5 hitpoints for health, AR + BR, increased accuracy, sprint, shields, melee, vehicle boarding)
Sergeant Johnson (15 hitpoints, AR + Sniper rifle, damage increase, decreased cooldown, faster reload, melee)
Captain Keys (15 hitpoints, CE style magnum, call for mac blast in outdoor maps, power blast, emp burst, no melee)
Villains:
Prophet of Mercy (25 hitpoints, can fly but only to a certain height, ghost firepower, can be boarded by Spartans, no melee)
Tartarus (15 hitpoints for shields, 10 hitpoints for health, gravity hammer, personal shields, electric shockwave)
Arbiter (10 hitpoints for shields, 5 health hitpoints, active camo, energy sword, assassinations, 2 plasma grenades, carbine, melee)
Multiplayer Game Modes:
Team Deathmatch (100 unit count for both teams, 32 players per team)
Capture the Flag (first to 3, 32 players per team, no unit count)
King of the Hill (16 players per team, no unit count)
Territories (32 players per team, 5 territories, fight to control them, UNSC territories have a green flag and Covenant territories have a purple flag; every time the enemy controls more territories you number count will automatically go down by one every second, 200 unit count)
Great Schism (24 players per team, 150 unit count, all brute classes vs elite classes with a few added to the brutes for this mode like brute honor guards/brute stalkers/brute rangers plus elite honor guards)
Infection (Flood team vs UNSC or Covenant depending on the map; flood have no heroes but are assisted by small AI squid forms and tanks that automatically spawn in the map; 24 players per team, deathmatch style, 100 unit cap per team)
Campaign Missions:
Campaign missions will usually be more like the territories, deathmatch, or infection modes)
Both sides (you will get to play as the UNSC and Covenant)
Heroes (heroes and villains will be in campaign missions)
Numbers cap (depending on the objective, you might have a number of cap of 50, 30, or 20 soldiers on your side which means if they all die then you fail.. You will receive reinforcements [15, 30, 25, etc.] for completing an objective. Any time you or an ally die your number goes down.
Wrong answers only
Wrong answers only :)
Wrong answers only
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A few months ago, I announced my Star Wars vs Halo project which currently can be read on Webnovel and Wattpad. So far, four chapters have been released but the story had briefly stalled in its updates. I have not forgotten about the project and I plan to release another chapter by or slightly before New Years Day. Cheers...
I might also release some polls regarding the topic.
Top: Halo 4, Promethean Vision
Bottom: Batman: Arkham City, Detective Mode
44 Votes in Poll
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