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− | The '''Type-26 Anti-Aircraft Stationary Gun''' is a [[Shade]] turret that fires anti-aircraft plasma bolts in 5-round bursts. Unlike the [[Type-26 Anti-Infantry Stationary Gun]] and the [[Anti-Vehicle |
+ | The '''Type-26 Anti-Aircraft Stationary Gun''' is a [[Shade]] turret that fires anti-aircraft plasma bolts in 5-round bursts. Unlike the [[Type-26 Anti-Infantry Stationary Gun]] and the [[Type-26 Anti-Vehicle Stationary Gun|Type-26 Anti-Vehicle Stationary Gun]], it sports energy shields on both sides of the open cockpit, protecting the occupant from enemy infantry, but also making it extremely visible in low-light situations. It cannot be [[Boarding (attack)|boarded]] by [[SPARTAN-III Program|Spartans]] due to these shields, as well as the turret auto-targeting any player within its line of sight, making it impossible to board. |
The AA Shade also appears in ''[[Halo 5: Guardians]]'', albeit it can now be operated by the player. Just like in ''Halo: Reach'', the anti-air shade fires very powerful anti-air plasma bolts, which act similarly to a [[Type-48 Light Assault Gun Carriage|Revenant]]'s mortar shot or a [[fuel rod]]. [[Type-55 Ultra-Heavy Siege Tower|Kraken]]s usually have AA shades on it as its main form of defense. This form of the turret can be placed in [[Forge]]. |
The AA Shade also appears in ''[[Halo 5: Guardians]]'', albeit it can now be operated by the player. Just like in ''Halo: Reach'', the anti-air shade fires very powerful anti-air plasma bolts, which act similarly to a [[Type-48 Light Assault Gun Carriage|Revenant]]'s mortar shot or a [[fuel rod]]. [[Type-55 Ultra-Heavy Siege Tower|Kraken]]s usually have AA shades on it as its main form of defense. This form of the turret can be placed in [[Forge]]. |
Revision as of 20:25, 5 September 2016
The Type-26 Anti-Aircraft Stationary Gun is a Shade turret that fires anti-aircraft plasma bolts in 5-round bursts. Unlike the Type-26 Anti-Infantry Stationary Gun and the Type-26 Anti-Vehicle Stationary Gun, it sports energy shields on both sides of the open cockpit, protecting the occupant from enemy infantry, but also making it extremely visible in low-light situations. It cannot be boarded by Spartans due to these shields, as well as the turret auto-targeting any player within its line of sight, making it impossible to board.
The AA Shade also appears in Halo 5: Guardians, albeit it can now be operated by the player. Just like in Halo: Reach, the anti-air shade fires very powerful anti-air plasma bolts, which act similarly to a Revenant's mortar shot or a fuel rod. Krakens usually have AA shades on it as its main form of defense. This form of the turret can be placed in Forge.
Changes from Halo: Reach to Halo 5: Guardians
- Can now be operated by the player.
- Has two frontal cannons instead of one.
- Now fires fully-automatically instead of in bursts.
- Lacks any form of energy shielding.
- Slower rate of fire.
- Shots travel slower.
Gallery
Appearances
- Halo: Reach (First appearance)
- Halo 5: Guardians
Trivia
- The AA Shade was the only legitimately usable weapon, vehicle or turret to have no reticle whatsoever in the entire Halo franchise; this was changed in the Warzone Firefight content update where a reticle was added; this reticle is the same as the reticle used by the standard Shade.
Sources
- ↑ Halo: The Essential Visual Guide – page 171
- ↑ Halo Encyclopedia – page ??