Halo Alpha
Halo Alpha
m (clean up)
No edit summary
 
(40 intermediate revisions by 18 users not shown)
Line 1: Line 1:
  +
{{Era|Covenant|HCW|HR}}
[[File:Reach 11124632 Medium.jpg|thumb|256px|The Anti-Air Shade]] The Anti-Aircraft Shade Turret is one of the many varieties of Shade Turrets. Like its cousins, the [[Anti-Vehicle Shade|anti-vehicle Shade]] and the [[type-26 Anti-Infantry Stationary Gun|anti-infantry Shades]], It is manufactured by the Covenant Empire. Found in the missions [[New Alexandria (level)|New Alexandria]] and [[Tip of the Spear]]. They are first seen in the area before you have to penetrate the Spire's shield and are later seen throughout the New Alexandria skyline. They are deployed by Phantoms to attack [[ONI]] HQ and prevent the escape of the waiting Pelicans. You are required to destroy them, using either the Falcon or Banshee, if you can jack one, will work, to allow the Pelicans to escape. There are six Anti-Aircraft Turrets around the ONI tower for you to destroy.
 
  +
{{Title|Anti-Air Shade Turret}}
 
  +
{{Callsign}}
 
  +
{{align|center|''This article is about the Anti-Air Shade Turret from ''[[Halo: Reach]]''. For other uses of the term 'Shade', see [[Shade|its disambiguation page]].''}}
The Anti-Aircraft Turrets are operated by one person. You cannot land and try to use one, because they have a strong shield built in. It fires four to five plasma bolts at once, so it is difficult to maneuver out of their way, even in the nimble Falcon. They can resist up to five or six rounds from the Falcon's main cannon, or 3 rounds from the Banshee's Fuel Rod cannon. Unlike the short range Shade, this turret's plasma bolts will explode at a certain range, are slower, and pack more of a punch than the regular bolts.
 
  +
{{Ship
==Trivia==
 
  +
|image=[[File:AA Shade.png|300px]]
*This weapon shares its color scheme with the anti-infantry Shade and its shape with the anti-vehicle Shade.
 
  +
|name=Anti-Air Shade Gun
*This is the only Covenant anti-air weapon seen so far to use plasma. Others such as the [[Heavy Needler]] and [[Fuel Rod Cannon]] use projectiles.
 
  +
|model=Type-26 ([[Halo: Reach]])
**This turret marks the use of all the Covenant's major munitions as anti-air emplacements.
 
  +
|manufacturer=[[Assembly Forges]]<ref name=EVG171>''[[Halo: The Essential Visual Guide]]'' – page 171</ref>
**In a close up of the shielded AA Shade, no operator can be seen. It is possibly automated.
 
  +
|line=[[Shade]]
  +
|mass={{Convert|30.39|kg|lb}}<ref>''[[Halo Encyclopedia]]'' – page ??</ref>
  +
|armament=2 [[Class-2 Energy Gun]]s
  +
|crew=1 Gunner
  +
|role=Anti-Air
  +
|era=[[Human-Covenant war]]
  +
|affiliation=[[Covenant Empire]]
  +
}}
  +
The '''Anti-Air Shade Turret''' is a [[Shade]] turret that fires anti-aircraft plasma bolts in 5-round bursts. Unlike the [[Type-26 Anti-Infantry Stationary Gun]] and the [[Fuel Rod Shade Turret]], it sports energy shields on both sides of the open cockpit, protecting the occupant from enemy infantry, but also making it extremely visible in low-light situations. It cannot be [[Boarding (attack)|boarded]] by [[SPARTAN-III Program|Spartans]] due to these shields, as well as the turret auto-targeting any player within its line of sight, making it impossible to board.
   
 
==Gallery==
 
==Gallery==
<gallery captionalign="left">
+
<gallery widths="150" spacing="small">
405px-Anti_Air_Shade.jpg|The Shade Turret in New Alexandria
+
AA Shade.png|The AA Shade in ''Halo: Reach''.
  +
405px-Anti_Air_Shade.jpg|The Shade Turret in New Alexandria.
reach_406014_Medium.jpg|The turret firing
+
reach_406014_Medium.jpg|The turret firing.
 
</gallery>
 
</gallery>
  +
  +
==Appearances==
 
*''[[Halo: Reach]]'' {{1st}}
  +
  +
==Sources==
  +
{{Ref/SourceList}}
  +
  +
{{Navbox/Vehicles/Covenant/Turrets}}
 
[[Category:Covenant Weapons]]
 
[[Category:Covenant Weapons]]
[[Category:Covenant Vehicles]]
+
[[Category:Anti-Aircraft Emplacements]]
[[Category:Halo: Reach]]
 
[[Category:Covenant]]
 
[[Category:Technology]]
 

Latest revision as of 19:39, 28 January 2018

35#.png35#.png
35#.png


Speech Bubble

This article or section's title is a callsign, an alias, or a nickname, as no proper name for the subject has been revealed. You can help by adding it if it is now known.

This article is about the Anti-Air Shade Turret from Halo: Reach. For other uses of the term 'Shade', see its disambiguation page.

The Anti-Air Shade Turret is a Shade turret that fires anti-aircraft plasma bolts in 5-round bursts. Unlike the Type-26 Anti-Infantry Stationary Gun and the Fuel Rod Shade Turret, it sports energy shields on both sides of the open cockpit, protecting the occupant from enemy infantry, but also making it extremely visible in low-light situations. It cannot be boarded by Spartans due to these shields, as well as the turret auto-targeting any player within its line of sight, making it impossible to board.

Gallery

Appearances

Sources