Halo Alpha
Halo Alpha
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{{Era|Covenant|HCW|HR}}
 
{{Era|Covenant|HCW|HR}}
{{Title|Type-26 Anti-Air Stationary Gun}}
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{{Title|Anti-Air Shade Turret}}
 
{{Callsign}}
 
{{Callsign}}
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{{align|center|''This article is about the Anti-Air Shade Turret from ''[[Halo: Reach]]''. For other uses of the term 'Shade', see [[Shade|its disambiguation page]].''}}
<center>''Were you looking for the [[Type-29 Anti-Infantry Stationary Gun]], used in [[Halo: Combat Evolved]] and [[Halo: Spartan Assault]], the [[Type-27 Anti-Infantry Stationary Gun]] used in [[Halo 2]], the [[Type-55 Anti-Infantry Stationary Gun]] used in [[Halo 4]], the [[Type-26 Anti-Infantry Stationary Gun|Anti-Infantry Variant]] of this turret or the [[Anti-Vehicle Shade|Anti-Vehicle Variant]] of it?</center>
 
 
 
 
{{Ship
 
{{Ship
|image=[[File:Reach 11124632 Medium.jpg|300px]]
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|image=[[File:AA Shade.png|300px]]
 
|name=Anti-Air Shade Gun
 
|name=Anti-Air Shade Gun
 
|model=Type-26 ([[Halo: Reach]])
 
|model=Type-26 ([[Halo: Reach]])
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|affiliation=[[Covenant Empire]]
 
|affiliation=[[Covenant Empire]]
 
}}
 
}}
 
The '''Anti-Air Shade Turret''' is a [[Shade]] turret that fires anti-aircraft plasma bolts in 5-round bursts. Unlike the [[Type-26 Anti-Infantry Stationary Gun]] and the [[Fuel Rod Shade Turret]], it sports energy shields on both sides of the open cockpit, protecting the occupant from enemy infantry, but also making it extremely visible in low-light situations. It cannot be [[Boarding (attack)|boarded]] by [[SPARTAN-III Program|Spartans]] due to these shields, as well as the turret auto-targeting any player within its line of sight, making it impossible to board.
 
The '''Anti-Air Shade''' is a [[Shade]] turret that fires anti-air plasma bolts, its use being to neutralise enemy aircraft. Unlike the [[Type-26 Anti-Infantry Stationary Gun]] and the [[Anti-Vehicle Shade|Type-26 Anti-Vehicle Stationary Gun]], it sports energy shields on both sides of the open cockpit, protecting the occupant from enemy infantry, but also making it extremely visible in low-light situations. It cannot be [[Boarding (attack)|boarded]] by [[SPARTAN-III Program|Spartans]] due to these shields.
 
   
 
==Gallery==
 
==Gallery==
 
<gallery widths="150" spacing="small">
 
<gallery widths="150" spacing="small">
405px-Anti_Air_Shade.jpg|The Shade Turret in New Alexandria
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AA Shade.png|The AA Shade in ''Halo: Reach''.
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405px-Anti_Air_Shade.jpg|The Shade Turret in New Alexandria.
reach_406014_Medium.jpg|The turret firing
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reach_406014_Medium.jpg|The turret firing.
 
</gallery>
 
</gallery>
   
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==Sources==
 
==Sources==
{{Reflist}}
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{{Ref/SourceList}}
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{{Covenant Weapons}}
 
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{{Navbox/Vehicles/Covenant/Turrets}}
 
[[Category:Covenant Weapons]]
 
[[Category:Covenant Weapons]]
[[Category:Covenant Vehicles]]
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[[Category:Anti-Aircraft Emplacements]]
[[Category:Halo: Reach]]
 

Latest revision as of 19:39, 28 January 2018

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This article or section's title is a callsign, an alias, or a nickname, as no proper name for the subject has been revealed. You can help by adding it if it is now known.

This article is about the Anti-Air Shade Turret from Halo: Reach. For other uses of the term 'Shade', see its disambiguation page.

The Anti-Air Shade Turret is a Shade turret that fires anti-aircraft plasma bolts in 5-round bursts. Unlike the Type-26 Anti-Infantry Stationary Gun and the Fuel Rod Shade Turret, it sports energy shields on both sides of the open cockpit, protecting the occupant from enemy infantry, but also making it extremely visible in low-light situations. It cannot be boarded by Spartans due to these shields, as well as the turret auto-targeting any player within its line of sight, making it impossible to board.

Gallery

Appearances

Sources