Halo Alpha
Halo Alpha

This article is about the Sangheili shipmaster. For the Sangheili spy, see [[Ado 'Mortumee]].

“Looks like the bridge, Spartan. Let's clear it out.”
— A Sabre pilot to SPARTAN-B312, before they engaged 'Moretumee[1]

Ardo 'Moretumee was a Sangheili male who served the Covenant Empire as a Sangheili General during the Human-Covenant war. A leader of few words, 'Moretumee acted as the shipmaster of the SDV-class heavy corvette Ardent Prayer during the Fall of Reach. As a part of the Fleet of Valiant Prudence, 'Moretumee was tasked by the Ministry of Fervent Intercession with the acquisition and study of Forerunner artifacts. In 2552, this mission ultimately led the fleet to the human-controlled planet Reach, where they began an invasion of the world and came into conflict with the United Nations Space Command. As a result of the Covenant's campaign, the UNSC initiated a counteroffensive known as Operation: UPPER CUT. They intended to use the Ardent Prayer to covertly deliver an improvised slipspace bomb to the CSO-class supercarrier Long Night of Solace, which had revealed its presence above Reach two days earlier.

'Moretumee was aboard the Prayer when a UNSC strike team, which consisted of two Noble Team members and several YSS-1000 Sabre pilots, attacked and boarded the vessel after it had just completed a mission on Reach. With the bomb planted, the strike team assaulted the bridge, while 'Moretumee was carrying out his duties. The shipmaster and his bridge crew were all killed by SPARTAN-B312 and his accompanying pilots during the engagement. Afterwards, the SPARTAN-III proceeded to set the Prayer on a course for the Solace and both vessels were destroyed in the resulting slipspace rupture.


Early career[]

Ardo 'Moretumee[2] was a Sangheili male who served served the Covenant Empire during the Human-Covenant war.[1] He climbed the ranks of the Covenant hierarchy with a mix of martial prowess and tactical cunning,[4] and eventually acquired the rank of Sangheili General.[1] His family held considerable power in the Covenant High Council.[4]

Fall of Reach[]

By the year 2552,[1] 'Moretumee was the shipmaster of the SDV-class heavy corvette Ardent Prayer that served in the Fleet of Valiant Prudence. Under the command of Supreme Commander Rho 'Barutamee, the fleet was tasked with the recovery and research of Forerunner artifacts by decree of the Ministry of Fervent Intercession.[4] On July 23, the fleet was deployed to the inner human colony planet Reach that was located in the Epsilon Eridani system.[5] The fleet proceeded to launch a devastating campaign against the planet's civilian population and its protectors, the United Nations Space Command.[6] On August 12, the CSO-class supercarrier Long Night of Solace revealed itself to the UNSC during the Assault on Szurdok Ridge.[7] Consequently, the UNSC devised a counteroffensive operation in order to cripple the supercarrier. Using a plan devised by Catherine-B320, they intended to board the Ardent Prayer and use it to covertly transport a slipspace bomb to the Solace.[1]

On August 14, the UNSC initiated UPPER CUT and a strike team boarded the Ardent Prayer as it returned to the Fleet of Valiant Prudence to refuel,[1] after a mission on Reach.[4] The UNSC strike team was under the authority of Colonel Urban Holland and consisted of SPARTAN-B312 "Noble Six", Jorge-052 and a handful of YSS-1000 Sabre pilots. Once onboard, the UNSC strike team congregated in the hangar to plant the bomb before Noble Six and several pilots moved on to attack the bridge. 'Moretumee was present aboard the Ardent Prayer during the operation and, although the vessel was able to destroy the UNSC Savannah, he was unaware that the strike team had set their sites on the Prayer's bridge. Caught off-guard, 'Moretumee and his bridge crew attempted to defend themselves but were all killed in the ensuing engagement. Six was able to set the Prayer on a journey to the Solace, with the supercarrier left unaware of the fate that had befallen 'Moretumee and his crew. Both ship's were destroyed as a result of the operation but Jorge-052 was forced to stay aboard the Prayer in order to activate the bomb manually.[1]

Personality and traits[]

Ardo 'Moretumee was a male Sangheili with black eyes.[1] Despite his family's influence in the High Council, 'Morutumee was a leader of few words and his personal ambitions were impossible to discern.[4]


Ardo 'Moretumee wore golden Sangheili armor that befitted his rank as a General. In combat, he wielded a Type-50 Concussion Rifle and utilized Type-1 plasma grenades.[1]


Halo: Reach[]

Ardo 'Moretumee appears in Halo: Reach as an enemy in the campaign mission Long Night of Solace. He is present on the bridge of the Ardent Prayer and can be seen observing the work of his crew. He wields a Type-50 Concussion Rifle and can also throw Type-1 plasma grenades. Players can approach the bridge with stealth, as 'Moretumee and his crew are unaware of their presence. Players should act carefully, however, as 'Moretumee's crew is made up of dangerous enemies. Members include several Special Operations Sangheili, who have the ability to use active camouflage, as well as numerous Unggoy Ultras. Additionally, a golden Sangheili Ranger BOB has a chance of spawning on a console to the right of 'Moretumee, which can drastically increase the difficulty of the fight.[1]




Notes and references[]