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Halo Alpha
Halo Alpha
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Blitz is an all-new gametype featured in the real-time strategy game Halo Wars 2. Instead of base building and resource management, Blitz focuses on faster paced card-based strategy. It can be played in teams of one, two and three.[1]

Description[]

Mechanics[]

Unlike the rest of Halo Wars 2, the player is not given command over a base. Instead, they will be required to select one of their decks of cards, which they can customise from the Blitz menu. Each leader can have a maximum of three decks saved at once, and each deck supports 12 cards. Cards represent units and leader powers and each card consumes a different amount of energy when deployed. Some cards have prefixes denoting special attributes such as the "Terror Chopper" which has the Shock attribute. These attributes change how the unit performs in battle. The starting army of any given deck can be altered, changing which units the player spawns with at the start of the game.[1]

Once a deck has been created and a match started, the player's starting army will be at their home base, a Forerunner structure that heals any friendly units that are placed on it. Four random cards will be drawn from the player's deck and placed in their hand, which is visible at the bottom of their screen. These can be deployed, provided the player has enough energy, by (on Xbox One) holding LT, selecting a card and pressing A. The required energy will be subtracted from the player's total, the unit will spawn wherever the crosshairs are pointing and the card in the hand will be swapped for another. If a unit is not spawned at home base (excluding units with the Rush attribute), it will spawn at half health and deal half damage in what is known as deployment fatigue. After a few seconds, these debuffs will deactivate, provided the unit does not get damaged by the enemy. If a player does not like a card in their hand, they can swap it out for another random card at the cost of 5 energy points.[1]

Energy is required to deploy units and use leader powers. In normal Blitz, energy is accumulated passively at a slow rate. Periodically, energy pickups will be dropped onto the map. Destroying these pods and collecting the energy that spills out of them will increase the rate at which energy is accumulated. Units experiencing deployment fatigue will be unable to pick up the energy from such pods.[1]

Objective[]

The objective of Blitz is to hold more of the three control points than the enemy team. Control points can be captured simply by placing units upon them, however there must be no enemy units on the plate at the same time, else it will be contested. Whenever a team holds more control points than their enemy, they will begin to slowly earn points. Once a team reaches 200 points, they will win the match. If neither team manages to accumulate 200 points, then the winner will be decided by whichever team has the most points when the time limit is up.[1]

Variants[]

Below are a list of variants of the Blitz gametype:

  • Blitz Firefight: Blitz Firefight player(s) to survive for as long as possible against unlimited waves of enemies controlled by the AI. As with normal Blitz, the AI wins if it accumulates 200 points by owning more control points than its enemy. Players cannot win in this manner. They must simply defend these points for as long as they are capable. Otherwise, Blitz Firefight functions identically to normal Blitz, except that energy isn't earned passively - it can only be replenished by destroying and collecting energy drops.[1]

Supported Maps[]

Currently, Blitz can only be played on The Proving Grounds.[1]

Earning Blitz cards[]

Blitz cards can be found in Blitz packs. Such packs reward the player with 6 Blitz cards each. Packs can be earned in a variety of ways. Completing challenges will award the player with packs, as will earning enough XP to rank up. Also, completing the three tutorials and each campaign mission for the first time will award Blitz packs.[1] Additionally, certain actions such as earning the Playin' the Field and Adjudicate the Arbiter achievements in Halo Wars and Halo Wars: Definitive Edition will earn the player one and three Blitz packs respectively (if the player owns both games, they can earn these packs twice by earning the achievements in both games). Participants in the Blitz Beta will have earned at least one pack, possibly two if they completed a match in it.[2] Finally, Blitz packs can be purchased for real money from the Microsoft store.[1]

List of Blitz cards[]

Main article: List of Blitz cards
This section requires expansion.

Below is a list of all Blitz cards in Halo Wars 2. A more detailed list can be found here.

Image Name Energy Cost Rarity Keywords Faction Leader Restriction
Grunts 10 Common N/A The Banished None
Marines 10 Common N/A UNSC None
Aggressor Sentinel 20 Common N/A UNSC Professor Anders
Chopper 20 Common N/A The Banished None
Hellbringers 20 Common N/A UNSC None
Jackrabbit 20 Common N/A UNSC None
Jump Pack Brute 20 Common N/A The Banished None
Cyclops 30 Common N/A UNSC None
Elite Rangers 30 Common
  • Detect
The Banished None
Ghost 30 Uncommon
  • Shield
The Banished Shipmaster
Holo-Decoy 30 Uncommon N/A UNSC Isabel
Living Barrier 30 Rare N/A The Banished Colony
Pelican Transport 30 Uncommon N/A UNSC Sergeant Forge
Veteran Hellbringers 30 Rare N/A UNSC Kinsano
Watchtower 30 Uncommon
  • Detect
UNSC Professor Anders
Banshee 40 Common N/A The Banished None
Cryo Troopers 40 Common
  • Shield
UNSC Serina
Elite Enforcers 40 Common
  • Shield
The Banished The Arbiter
Goliath 40 Common N/A The Banished Colony
Grunt Riders 40 Common N/A The Banished Yapyap THE DESTROYER
Heavy Grunt 40 Common N/A The Banished Yapyap THE DESTROYER
Helldrop 40 Uncommon N/A UNSC Kinsano
Hunters 40 common N/A The Banished None

Prowling Grunts 40 Uncommon
  • Cloak
The Banished The Arbiter
Scarred Grenadiers 40 Common N/A The Banished Voridus

Scorch Mines 40 Unommon
  • Cloak
The Banished Atriox
Shrapnel Mines 40 Uncommon
  • Cloak
UNSC Isabel
Veteran Jackrabbit 40 Uncommon
  • Rush
  • Detect
UNSC None
Warthog 40 Common N/A UNSC None
Wild Hellbringers 40 Uncommon
  • Blast
UNSC Captain Cutter
Wolverine 40 Common
  • Detect
UNSC None
Assault Elite 50 Uncommon
  • Rush
  • Detect
The Banished None
Bloodfuel Grunts 50 Uncommon
  • Siphon
The Banished Decimus
Bunker Drop 50 Uncommon N/A UNSC Sergeant Johnson
Cryogenic Detonantor 50 Uncommon
  • Cloak
UNSC Serina
Extractor Marines 50 Uncommon
  • Siphon
UNSC None
Flame Warthog 50 Common
  • Rush
UNSC Kinsano
Hornet 50 Common N/A UNSC None
Ice Barrier 50 Rare N/A UNSC Serina
Infused Engineer 50 Common
  • Detect
  • Support
The Banished Voridus
Infused Mines 50 Uncommon
  • Cloak
The Banished Voridus
Marauder 50 Common N/A The Banished None
Protector Sentinel 50 Uncommon N/A UNSC Professor Anders
Reactive Cyclops 50 Rare
  • Reflect
UNSC None
Reactive Marines 50 Rare
  • Reflect
UNSC Sergeant Forge
Reaver 50 Common
  • Shield
  • Detect
The Banished None
Seismic Blast 50 Uncommon N/A UNSC Serina
Spartan Morale 50 Uncommon
  • Rally
UNSC Commander Jerome
Spike Turret 50 Uncommon
  • Rush
Banished Atriox
Terror Chopper 50 Rare
  • Shock
The Banished Decimus
Ultra Mines 50 Uncommon
  • Cloak
The Banished Pavium
Vehicle Symbiotes 50 Uncommon N/A The Banished Colony
Advanced Optics 60 Rare N/A UNSC Professor Anders
Armored Marines 60 Rare
  • Guard
UNSC Professor Anders
Armored Warthog 60 Rare
  • Guard
UNSC Isabel
Blast Hammer 60 Uncommon N/A The Banished Decimus
Cloaking Field 60 Rare
  • Cloak
The Banished Shipmaster
Double Time 60 Rare N/A UNSC Captain Cutter
Engineer 60 Common
  • Detect
  • Support
The Banished None
Frostraven 60 Common N/A UNSC Serina
Grunt Mob 60 Rare
  • Rush
The Banished None
Heavy Metal 60 Uncommon N/A UNSC Sergeant Forge
Hellcharge 60 Uncommon N/A UNSC Kinsano

Invigorating Frenzy 60 Uncommon N/A The Banished Voridus
Ironclad Hunters 60 Uncommon
  • Guard
Banished Atriox

Locust 60 Common
  • Shield
The Banished None
Mantis 60 Common N/A UNSC Sergeant Johnson
Mastodon 60 Common N/A UNSC Commander Jerome

Sniper 60 Common
  • Cloak
  • Detect
UNSC None
Stasis 60 Rare N/A The Banished The Arbiter

Suicide Grunts 60 Common
  • Blast
The Banished None
Teleport 60 Uncommon N/A The Banished Shipmaster

Unstable Jump Brutes 60 Uncommon
  • Blast
The Banished Yapyap THE DESTROYER
Wild Jackrabbit 60 Rare
  • Blast
UNSC Isabel
Conduit of Rage 70 Uncommon The Banished The Arbiter

Enduring Will 70 Common N/A The Banished Pavium
Engineer Swarm 70 Uncommon N/A The Banished Colony
Mech Overcharge 70 Rare N/A UNSC Sergeant Johnson
Methane Wagon 70 Common N/A The Banished Yapyap THE DESTROYER
Nightingale 70 Common
  • Detect
  • Support
UNSC None
Prowling Marauder 70 Uncommon
  • Cloak
The Banished Shipmaster
Restoration Drones 70 Uncommon N/A UNSC Anders
Shade Drop Drones 70 Uncommon N/A The Banished Yapyap THE DESTROYER
Unstable Banshee 70 Rare
  • Blast
The Banished Shipmaster

Vanguard Wolverine 70 Uncommon
  • Rush
  • Detect
UNSC None
Vanguard Cyclops 70 Uncommon N/A UNSC None
Vanguard Flame 'Hog 70 Common N/A UNSC Kinsano
Bloodfuel Locust 80 Uncommon
  • Siphon
  • Shield
The Banished None
Cataclysm 80 Rare N/A The Banished Voridus
Enduring Salvo 80 Uncommon N/A UNSC Commander Jerome
ODST Drop 80 Uncommon N/A UNSC Captain Cutter
Phantom 80 Common N/A The Banished The Arbiter
Plasma Bolt 80 Uncommon N/A The Banished The Arbiter

Prowling Reaver 80 Rare
  • Shield
  • Cloak
  • Detect
The Banished None
Scarred Hunters 80 Common N/A The Banished Colony
Scatter Bomb 80 Uncommon N/A UNSC Sergeant Forge
Cryo Bomb 90 Uncommon N/A UNSC Serina
Enduring Locust 90 Rare
  • Last Stand 2
  • Shield
The Banished Colony
Napalm Missiles 90 Uncommon N/A UNSC Kinsano
Siege Turret 90 Rare N/A UNSC Sergeant Johnson
Siphon Field 90 Uncommon N/A The Banished Decimus
Skitterer Mob 90 Uncommon N/A The Banished Colony
Trooper Hornet 90 Uncommon
  • Last Stand 2
UNSC Captain Cutter
Trooper Nightingale 90 Rare
  • Last Stand 2
  • Detect
  • Support
UNSC Commander Jerome
Veteran Mantis 90 Uncommon
  • Shield
UNSC Sergeant Johnson
Wraith 90 Common
  • Shield
The Banished None
Wraith Invader 90 Common
  • Shield
The Banished Pavium
Archer Missiles 100 Uncommon N/A UNSC Captain Cutter
Ark Defense 100 Rare N/A UNSC Professor Anders
Combat Salvage 100 Rare N/A UNSC Sergeant Forge
EMP MAC Blast 100 Uncommon N/A UNSC Sergeant Johnson
Gruntdome 100 Rare N/A The Banished Yapyap THE DESTROYER
Infusion Wake 100 Uncommon N/A The Banished Voridus
Kodiak 100 Common N/A UNSC None
Scorpion 100 Common N/A UNSC None
Shockwave 100 Uncommon N/A The Banished Atriox
Trooper Warthog 100 Rare
  • Last Stand 3
UNSC None
Veteran Sniper 100 Common
  • Cloak
  • Detect
UNSC Commander Jerome
Vortex 100 Rare N/A The Banished Decimus
Atriox's Bulwark 110 Rare N/A The Banished Atriox
Vanguard Kodiak 110 Common
  • Rush
UNSC Sergeant Forge
Blisterback 120 Common N/A The Banished None
Ghost in the Machine 120 Rare N/A UNSC Isabel
MAC Blast 120 Rare N/A UNSC Isabel
Marauder Warchief 120 Rare
  • Rally
The Banished Decimus
Mega Turret 120 Rare N/A The Banished Pavium
Methane Party 120 Rare N/A The Banished Yapyap THE DESTROYER
Rain of Fire 120 Uncommon N/A The Banished Pavium
Stealth Kodiak 120 Rare
  • Cloak
UNSC Captain Cutter
Victory Turret 120 Rare N/A UNSC Commander Jerome
Colossus 130 Common N/A UNSC Sergeant Johnson
Glacial Storm 130 Rare N/A UNSC Serina
Ironclad Blisterback 130 Uncommon
  • Guard
The Banished Pavium
Boundless Fury 140 Rare N/A The Banished Decimus
Glassing Beam 140 Uncommon N/A The Banished Shipmaster
Ironclad Wraith 140 Rare
  • Guard
  • Shield
The Banished None
Lockdown Scorpion 140 Rare
  • Shock
  • Shield
UNSC Isabel
Terror Wraith 140 Rare
  • Shock
  • Shield
The Banished Voridus
Vulture 140 Common N/A UNSC None
Enduring Blisterback 150 Rare
  • Last Stand 3
The Banished Atriox
Grizzly 150 Common N/A UNSC Sergeant Forge
Spirit Assault 150 Rare N/A The Banished Shipmaster
Close Air Support 160 Rare N/A UNSC Captain Cutter
Grunt Goblins 160 Legendary
  • Rush
The Banished Yapyap THE DESTROYER
Inferno 160 Rare N/A UNSC Kinsano
Omega Team 170 Legendary N/A UNSC Commander Jerome
Warlord 170 Legendary
  • Siphon
  • Shield
The Banished Decimus
Alice-130 180 Legendary
  • Reflect
  • Shield
UNSC Isabel
Atriox's Chosen 180 Legendary
  • Shock
  • Shield
The Banished Atriox
Eradication 180 Rare N/A The Banished Atriox
Forge's Warthog 180 Legendary
  • Rally
  • Shield
UNSC Sergeant Forge
Honor Guard 180 Legendary
  • Shield
  • Cloak
The Banished Shipmaster
Jerome-092 180 Legendary
  • Rush
  • Shield
UNSC Captain Cutter
Kinsano's Cyclops 180 Legendary
  • Blast
  • Shield
UNSC Kinsano
Lich Vanguard 180 Rare N/A The Banished Pavium
Mass Cloaking 180 Rare N/A The Banished The Arbiter
Sergeant Johnson 180 Legendary
  • Shock
  • Shield
UNSC Sergeant Johnson
Hunter Captain 190 Legendary
  • Shock
  • Siphon
  • Shield
The Banished Colony
Pavium 190 Legendary
  • Reflect
  • Shield
The Banished Pavium
Voridus 190 Legendary
  • Shock
  • Shield
The Banished Voridus
Commander Jerome 200 Legendary
  • Rally
  • Shield
UNSC Commander Jerome
Douglas-042 200 Legendary
  • Guard
  • Shield
UNSC Professor Anders
The Arbiter 200 Legendary
  • Reflect
  • Shield
The Banished The Arbiter
Bison 220 Legendary
  • Shield
UNSC Serina
Condor Strike 270 Legendary N/A UNSC None
Scarab Assault 270 Legendary N/A The Banished None

Trivia[]

  • Blitz is the only gametype in Halo Wars 2 to feature Jeff Steitzer as the Announcer.[1]
  • Aggressor Sentinels, Ghost, Cryo Troopers, Elite Enforcers, Goliath, Grunt Riders, Heavy Grunts, Scarred Grenadiers, Protector Sentinels, Frostraven, Mastodon, Suicide Grunts, Methane Wagon, Phantom, Wraith Invader, Colossus, Vulture and Grizzles lack a variant.
  • Shroud, Retriever, Volatile Scarab, Cannon Fodder Grunts and Decimus are absent from the card library.
  • The Extractor Marines are seen holding a Railgun in the render but they're not holding it in-game.
  • Enduring Locusts are seen in the loading screen in Terminus Firefight but they're never accessible there!

Sources[]