Halo Alpha

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Halo Alpha
Halo Alpha
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This article is about upcoming material. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice.
For more information, see the Citation Policy.

Crossfire[2] is a map designed with the Breakout gametype in mind. It is set in an orbital UNSC training facility, with holographic floors and solid structures with yellow paint on them. The map was designed in Forge, using the canvas Breakout Arena.[3]

Changes from the Multiplayer Beta to the Final Game[]

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Gallery[]

Concept Art[]

Multiplayer Beta Trailer[]

Overview[]

Gameplay[]

Sources[]