Halo Alpha

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Halo Alpha
Halo Alpha

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Halo: Fireteam Raven is an on-rails shooter Halo arcade game, that became available on July, 10 2018. It was developed by Play Mechanix with the help of Raw Thrills in conjunction with 343 Industries.[1]

Synopsis[]

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Characters and Setting[]

Set during the same event as Halo: Combat Evolved, this new immersive experience hot-drops players feet first into the boots of a group of elite Orbital Drop Shock Troopers, Fireteam Raven, on the surface of Alpha Halo as they try desperately to prevent the Covenant alliance from taking control of the ancient superweapon. Notably, Master Chief can be spotted fighting in rare moments during selected missions.

Campaign[]

The Fireteam Raven campaign features six missions: Escape, Rubble, Alpha Base, Canyon, Raven Down and Last Stand. Its campaign follows the events of Halo: Combat Evolved, and uses assets, sound effects, story, maps, models and more from the various Halo games. After each mission, players' total kills, kill streaks, accuracy and score are accumulated in their post-mission report, and the player with the highest score is nominated winner. When the mission is won, the named ODST will perform a celebratory action, such as raising their hands and/or Assault Rifle in the air, and if otherwise, appears neutral or disappointed by performing actions like shaking their head.

Mission 1: Escape[]

The first mission takes place on the UNSC Pillar of Autumn, and begins with a cutscene featuring Major Silva and Wellsley briefing ODSTs Ava Lang, Victor Ramos, Ethan Graves and Marcus Hudson as they receive orders from Captain Jacob Keyes to defend the ship from boarding Covenant parties. The ODSTs begin with Assault Rifles and one Fragmentation Grenade to combat groups of shielded Elite Minors, Elite Majors, Elites with Energy Swords, Jackals, and Grunts alongside Marines allies. After clearing out the first room, players receive objectives from Wellsley to bring the ship's point defence guns online. Once players have made their way to the wrecked Point Defence guns station, they are given control of their infinite ammo to hold off the Covenant fighters. Enemies encountered in this part include numerous Banshees. Installation 04, Threshold, and multiple Covenant ships can be seen in the background. Players then change to Plasma Pistols and one Plasma Grenade per player to mow down more Elites, Jackals and Grunts as they move upstairs. Here, Master Chief can be seen on the next corridor fighting as well, indicating that this mission is occurring at the same time as Halo: Combat Evolved's The Pillar of Autumn. Once enemies on the corridor have been defeated, Wellsley advises players to move to their drop pods as Captain Keyes is going to crashland the Autumn into Halo. Shortly after, players utilise shotguns and fragmentation grenades to defeat more groups of enemies, including an Ultra Elite in damaged parts of the Autumn. Once defeated, a cutscene triggers, showing the four ODSTs dispatching onto Halo as the Pillar of Autumn is shown descending from space.

Mission 2: Rubble[]

The second mission takes place on the canyons near the Pillar of Autumn's crash site. A cutscene shows the Autumn making her landing and multiple UNSC Warthogs, Pelicans, Hornets, Scorpion Tanks and Mongeese are rushing towards the Autumn to defend her against the Covenant. The ODSTs get onto a nearby Warthog. Players start off with Warthog chainguns with infinite ammo and must defeat numerous Banshees, Ghosts, and Wraiths. Wellsley soon informs the ODSTs that they must defend the Autumn, and after getting off the Warthog, players change to their Assault Rifles to combat Elites and Jackals who are being dispatched by Spirit dropships. Other enemies encountered include Drones and Grunts. Players then change to Rocket Launchers to fight more Banshees and a Spirit before another cutscene triggers. The ODSTs gather around a hologram of Wellsley held by Graves as he informs them to proceed to Alpha Base for a briefing by Major Silva.

Mission 3: Alpha Base[]

The third mission takes place at Alpha Base. Mid-briefing by Wellsley about Halo being a weapon, Alpha Base is attacked by Covenant Banshees and Spirits. The ODSTs rush out to defend it. Once again, players use their Assault Rifles to defeat numerous Banshees, Elites, Drones, and Grunts. Afterwards, Wellsley instructs the ODSTs to use Shade turrets to provide support. Players use Plasma Rifles against Covenant Elites, Jackals, Grunts, Drones and a pair of Hunters, then Rocket Launchers against a Phantom. Shade turrets are then used to combat more Banshees, Phantoms and more infantry onboard a Lich. Once those have been defeated, players use Assault Rifles against infantry and another pair of Hunters, before switching to Needlers and Plasma Grenades to fight their way up to a Falcon for a cutscene showing their exit.

Mission 4: Canyon[]

The fourth mission takes place near Halo's Control Room. Wellsley informs Fireteam Raven of reports of the Covenant unleashing something dangerous. Players begin with Falcon Machine guns, fighting off Banshees and both Human and Sangheili Flood Combat forms on the Control Room's many bridges as well as on the ground. The ODSTs are then dropped off to combat the Flood with Pistols, then Rocket Launchers. Enemies include Combat Forms and Tank Forms. Players then fight off the swarming Flood with their Assault Rifles, including Carrier Forms. Here, Master Chief can be seen gunning down a Flood Tank Form and multiple Combat Forms with a shotgun, giving the Fireteam a nod before heading to the Control Room. The Spartan's presence signifies that this mission is occurring at the same time as the level Two Betrayals. Afterwards, the ODSTs push to their Falcon, fighting the Flood and the Covenant with their newly acquired shotguns, before another cutscene triggers. Fireteam Raven escapes the Control Room via the Falcon, with Graves stating that there was "nothing more we can do here". On their way out, the Falcon takes a hit from the Covenant Wraith, but manages to get away.

Mission 5: Raven Down[]

The fifth mission takes place on Halo. With the Falcon damaged, the ODSTs crashland and begin their fight with their Assault Rifles. Enemies encountered are lots of Combat Forms, several Tank Forms as well as Grunts, Jackals and Elites. Wellsley then alerts the ODSTs to an imminent Pelican extraction, but instructs them to hide in the Forerunner structures until then. Players soon pick up Needlers to fight Covenant enemies and more Flood forms, including Flood Juggernaut Forms. Once the Juggernauts have been killed, players use Shade turrets to take down Banshees, before switching to Assault Rifles to combat the Flood, Elites and a pair of Hunters. With the extraction Pelican unable to make its landing, players defeat more Banshees and Phantoms to clear an LZ using the same Shade turret. After that, the ODSTs move back into the Forerunner structures to fight the Covenant and Flood Forms with Plasma Rifles. Once Flood Juggernauts and Hunters on the top landing have been defeated, the end cutscene triggers. The four ODSTs escape from oncoming Flood swarming from the Forerunner structure via the Pelican.

Mission 6: Last Stand[]

The sixth and final mission takes place back in the canyons near the Pillar of Autumn's crash site. Abroad a Pelican, Wellsley briefs Fireteam Raven on Master Chief's intentions to blow up the Halo Ring and instructs them to help him buy time. Ethan Graves then announces to the other ODSTs that this was a one-way mission, and to defend the Autumn at all costs. Players begin on a Warthog and use its chaingun. Enemies fought in this segment are Ghosts, Banshees, Wraiths and Phantoms. After defeating them, Wellsley informs the ODSTs not to shoot up a certain Banshee as the Master Chief is piloting it, indicating that this mission takes place before the Halo: Combat Evolved level The Maw, and instructs them to destroy a Scarab before it reaches the Pillar of Autumn. As the Scarab lumbers away, players continue to combat several Banshees and Ghosts before UNSC Pelicans, Warthogs and Hornets joined them in destroying two Phantoms. An overturned Warthog is crushed by the Scarab's leg, and players move on foot, using their Assault Rifles and Frag Grenades to battle Covenant Grunts, Jackals, and Elites. While Pelicans and Hornets concentrate fire on the Scarab, the ODSTs focus on fighting the Flood with Needlers and Plasma Grenades, taking down numerous Combat Forms wielding Assault Rifles and a few Tank Forms. Players acquire Plasma Rifles and shoot up Grunts dual-wielding Plasma Grenades, Drones, and the Flood, fighting Flood Juggernauts, Combat Forms, Carrier Forms, and Infection Forms. A Pelican crashes near Fireteam Raven as Wellsley orders the ODSTs to stop the Scarab before it interrupts the Master Chief's mission on the Autumn as they board a Falcon. Players use Falcon Grenade Launchers to blow up the raging fighting on the battlefield, blasting Elites, Combat Forms and Juggernauts on ground. Next, players eliminate the Elites on board the Scarab until the Pelican takes a hit from the Scarab's gun, forcing the ODSTs to proceed with shotguns on the Scarab. They encounter many Elite Minors, Majors and Ultras and Drones, before using their Assault Rifles to take out more Elites, Jackals, passing Banshees, and a pair of Hunters as players approach the Scarab's core. Once the core has been destroyed, the final cutscene triggers. Fireteam Raven jumps out of the Scarab just as it explodes, sending debris flying. As the ODSTs lie on the ground, surrounded by approaching Flood Combat Forms and exhausted from the battle, Ethan Graves says that it was a pleasure serving with Raven, and announced that it was up to Chief now as he was "all that's left" as the camera pans upwards. In the distance, the Pillar of Autumn blows due to engine core detonation. From space, Alpha Halo explodes and is destroyed.

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Trivia[]

  • Halo: Fireteam Raven doesn't only just take inspiration from Halo, it directly uses assets, sound effects, models, weapons, settings, maps and many more from the different Halo games. Characters like Major Silva and Wellsley are also featured in the book Halo: The Flood.
    • For example, the setting design of the first mission, Rubble, uses assets from Halo: Combat Evolved Anniversary.
    • Another example is that the plot of Halo: Fireteam Raven follows that of Halo: Combat Evolved and Halo: The Flood.
    • More examples: Marines are from Halo 2 Anniversary, Flood Juggernaut Forms are from Halo 2's unused content, Flood Tank Forms are from Halo 3, etc.
  • Due to the events of the canon books Halo: The Flood and Halo: First Strike, it is unlikely that any of the four playable ODSTs survived post-game.
  • Master Chief has a total of 3 cameos in this arcade game, one in Escape, one in Canyon, and one in Last Stand. His first two appearances are of him fighting on the ground, and in the third he is in a Banshee, en route to the Pillar of Autumn.

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