Halo Alpha
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Halo Alpha
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Halo: Ground Command is a tabletop war game developed by Spartan Games released in Summer 2016. The game is set in the year 2552 and focuses on the Fall of Reach. Figures in the game are modelled on a 1:100 scale.[1] The game allows players to recreate pivotal land-based battles that took place in the Halo Universe using both UNSC and Covenant vehicles. Dice-based mechanics will be used, similar to Halo: Fleet Battles, however, troop morale also plays a key role. The game has been designed so that it can be ended within ninety minutes, however, expansion packs are available, allowing for a game to last an entire day. Both dropships and drop pods will play a pivotal role in the game.[2]

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