Halo Alpha

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Halo: Reach

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==Gameplay==
 
==Gameplay==
[[File:Noble Six Winter Contingency Questioning.jpg|300px|right|thumb|A gameplay preview of Noble Six and Noble Team questioning a civilian.]]
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[[File:1INSURGENTWINTERCONTIGENCY.jpg|300px|right|thumb|A gameplay preview of Noble Six and Noble Team questioning a civilian.]]
 
''Halo: Reach'' features many new additions to ''Halo'' while still retaining the core gameplay. The player damage system is similar to that of ''Halo: Combat Evolved'' and ''Halo 3: ODST''. The [[Heads-up display|HUD]] highlights environmental features and overlay information about them, and the [[motion sensor]] display is three-dimensional. ''Halo: Reach'' also introduces a refined [[equipment]] system known as "[[Armor Ability|Armor Abilities]]." Pieces of equipment can now be selected upon respawning (or picked up off the ground for certain gametypes and campaign); armor abilities are reusable with a recharge time between uses. A new [[assassination]] system is also featured, in which holding down the melee button will trigger a context-sensitive, third-person assassination animation. Simply hitting the melee button allows for the old-instant-kill assassination.
 
''Halo: Reach'' features many new additions to ''Halo'' while still retaining the core gameplay. The player damage system is similar to that of ''Halo: Combat Evolved'' and ''Halo 3: ODST''. The [[Heads-up display|HUD]] highlights environmental features and overlay information about them, and the [[motion sensor]] display is three-dimensional. ''Halo: Reach'' also introduces a refined [[equipment]] system known as "[[Armor Ability|Armor Abilities]]." Pieces of equipment can now be selected upon respawning (or picked up off the ground for certain gametypes and campaign); armor abilities are reusable with a recharge time between uses. A new [[assassination]] system is also featured, in which holding down the melee button will trigger a context-sensitive, third-person assassination animation. Simply hitting the melee button allows for the old-instant-kill assassination.
   
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