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The Jetpack Glitch is a glitch in Halo: Reach that causes the player to float in the air indefinitely.

To do this glitch, start a game of Firefight with one player, or any other gametype with at least 2 players. Set the Armor Ability use to unlimited. Player A should get a Jetpack, and an Energy Sword. Player A should hover just above the ground with the Jetpack. At this point, Player A must kill Player B (or an enemy in Firefight) with the sword while hovering with the Jetpack. This will make the player float up to the top of the map, and then stay relatively still, only able to move by being pushed by explosions or projectiles.

Another variation of the glitch is when you are in Forge, simply jet up with the Jetpack and while you are in the air switch to monitor mode. If you turn the monitor around, you should see two orange balls of light floating where you were, along with the Jetpack audio.

There is also a jet pack glitch that happens when one uses unlimited equipment fuel in game options. By constantly jetpacking without letting go of the button, you will slowly begin to fall until you reach a solid surface. However, you will stay jetpacking with your feet hovering just above the ground. You will not go up unless you stop jetpacking.

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