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− | {{Era|HW}} |
+ | {{Era|HW|HW2}} |
+ | '''Leaders''' are characters in the [[Real-time Strategy|real-time strategy]] (RTS) games ''[[Halo Wars]]'' and ''[[Halo Wars 2]]'' who can be played as in [[Multiplayer]], [[Skirmish]] and [[Blitz]]. Leaders offer a varied experience in Halo Wars' multiplayer aspects, bringing leader specific powers and units into the fray. In ''Halo Wars'', the Covenant each leader has its own hero unit, while the UNSC leaders each get unique ''[[UNSC Spirit of Fire|Spirit of Fire]]'' abilities such as [[Ellen Anders|Anders]]' [[GBU-1105 Cryo Bomb|Cryo Bomb]]. A player's choice of leader typically impacts on their playstyle. For instance, Cutter is more measured while Forge's playstyle is quite aggressive.<ref>[http://www.gamerzines.com/360zine/halo-wars.html Free Halo Wars Magazine]. ''Gamerzines''. Accessed on 2009-02-17</ref> |
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− | '''Hero Units''' are [[United Nations Space Command|UNSC]] and [[Covenant Empire|Covenant]] Combat Personnel in the Real Time Strategy (RTS) game ''[[Halo Wars]]'' who are suited to lead [[UNSC Marine Corps|Marine]] and Covenant ground forces along with air units such as [[D77H-TCI Pelican|Dropships]], [[AV-14 Attack VTOL|Hornets]], [[Type-26 Ground Support Aircraft|Banshees]], etc. |
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− | ==Overview== |
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− | Hero Units offer a varied experience in Halo Wars' multiplayer aspects, bringing leader specific powers into the fray. The Covenant have a leader for each faction (Prophet, Arbiter and Brute) while the UNSC leaders function differently. The powers of the UNSC vary greatly and are numerous as opposed to Covenant leader units. |
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− | In campaign, they also can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or [[multiplayer]] if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant Hero Units are present on the battlefield in Skirmish and multiplayer. |
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⚫ | In the [[Halo Wars Demo]], |
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+ | ==List of Leaders== |
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+ | ===''Halo Wars''=== |
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− | ===UNSC=== |
+ | ====UNSC==== |
*[[James Cutter|Captain James Gregory Cutter]] |
*[[James Cutter|Captain James Gregory Cutter]] |
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**Cutter's unique unit is the [[M312 Heavy Recovery Vehicle|Elephant mobile base]], and his unique upgrade transforms Marine squads into teams of [[Orbital Drop Shock Trooper]]s. Once this upgrade has been researched, he gains the Hero Ability to hot-drop ODSTs from [[Single Occupant Exoatmospheric Insertion Vehicle|HEV]]'s anywhere on the map for the cost of training one squad. His personal weapon is the ''Spirit of Fire''{{'}}s [[Magnetic Accelerator Cannon]], fired directly into the surface of the planet. Also, all bases receive free upgrades; newly built bases are [[Station]]s, not [[Firebase]]s, and the initial home base which would usually be a [[Station]] is a [[Fortress]]. |
**Cutter's unique unit is the [[M312 Heavy Recovery Vehicle|Elephant mobile base]], and his unique upgrade transforms Marine squads into teams of [[Orbital Drop Shock Trooper]]s. Once this upgrade has been researched, he gains the Hero Ability to hot-drop ODSTs from [[Single Occupant Exoatmospheric Insertion Vehicle|HEV]]'s anywhere on the map for the cost of training one squad. His personal weapon is the ''Spirit of Fire''{{'}}s [[Magnetic Accelerator Cannon]], fired directly into the surface of the planet. Also, all bases receive free upgrades; newly built bases are [[Station]]s, not [[Firebase]]s, and the initial home base which would usually be a [[Station]] is a [[Fortress]]. |
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− | ===Covenant=== |
+ | ====Covenant==== |
*The [[Prophet of Regret]] |
*The [[Prophet of Regret]] |
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**Regret can bring down a Cleansing Beam from his ship in orbit to cause massive damage to enemy structures and units, his special forces units are [[Sangheili Honor Guardsman|Elite Honor Guard]], and he personally enters the battlefield on on his hover chair, which could be upgraded to have sentinel protectors and to truly fly. |
**Regret can bring down a Cleansing Beam from his ship in orbit to cause massive damage to enemy structures and units, his special forces units are [[Sangheili Honor Guardsman|Elite Honor Guard]], and he personally enters the battlefield on on his hover chair, which could be upgraded to have sentinel protectors and to truly fly. |
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− | *[[Ripa 'Moramee]], the Arbiter |
+ | *[[Ripa 'Moramee]], the Arbiter |
**The Arbiter has the advantage of his devastatingly powerful Rage attack, and can train [[Unggoy#Suicide Grunts|Suicide Grunts]] using his zeal to complete his mission. His personal upgrades increases his damage, reflect incoming damage back to his attackers, and even give him a permanent [[Active camouflage]] field. |
**The Arbiter has the advantage of his devastatingly powerful Rage attack, and can train [[Unggoy#Suicide Grunts|Suicide Grunts]] using his zeal to complete his mission. His personal upgrades increases his damage, reflect incoming damage back to his attackers, and even give him a permanent [[Active camouflage]] field. |
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− | *[[ |
+ | *[[Thrallslayer]], the Brute Chieftain |
**The Brute Chieftain wields a mighty [[type-2 Energy Weapon/Hammer|gravity hammer]] in battle, and his Vortex ability can tear units to shreds. His special forces units are [[Jiralhanae|Brutes]], who can be equipped with jump packs, and his army uses [[Type-25 Rapid Assault Vehicle|Brute Choppers]] instead of [[Type-32 Rapid Assault Vehicle|Ghosts]]. |
**The Brute Chieftain wields a mighty [[type-2 Energy Weapon/Hammer|gravity hammer]] in battle, and his Vortex ability can tear units to shreds. His special forces units are [[Jiralhanae|Brutes]], who can be equipped with jump packs, and his army uses [[Type-25 Rapid Assault Vehicle|Brute Choppers]] instead of [[Type-32 Rapid Assault Vehicle|Ghosts]]. |
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{{col-end}} |
{{col-end}} |
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− | == |
+ | ===''Halo Wars 2''=== |
+ | {{col-begin}} |
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− | Being that they are 'hero units', they are more adept to fighting and have more armor for protection against the enemy fighting units. Along with that, they probably have more unique weaponry and have "special abilities" such as "Rage mode" for the [[Ripa 'Moramee|Arbiter]]. Also, the UNSC Hero Units have a special upgrade, like the ODSTs with Cutter. |
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+ | {{col-2}} |
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+ | ====UNSC==== |
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+ | *[[James Cutter|Captain Cutter]] |
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+ | *[[Isabel]] |
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+ | *[[Ellen Anders|Professor Anders]] |
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+ | *[[John Forge|Sergeant Forge]] {{C|Free [[Downloadable Content|DLC]]}} |
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+ | *[[Morgan Kinsano|Kinsano]] {{C|DLC}} |
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+ | {{col-2}} |
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+ | ====Covenant==== |
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+ | *[[Decimus]] |
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+ | *[[Atriox]] |
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+ | *[[Let 'Volir|Shipmaster]] |
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+ | *[[Colony]] {{C|DLC}} |
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+ | {{col-end}} |
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+ | |||
+ | ==Hero Units== |
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+ | Hero units are strong units that have a large amount of health and usually a powerful weapon. They appear in both [[campaign]] and [[multiplayer]], but are limited to one per player in the latter. In multiplayer, most leaders have their own unique hero unit, which can be purchased at an Armory (UNSC), Temple (Covenant) or War Council (Banished). The exception is the UNSC leaders in ''Halo Wars'', who get unique leader powers instead of hero units. |
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+ | In campaign, hero units can be revived if they are "killed", once their health has regenerated to half its maximum value. Their health will automatically regenerate if they are "killed". To revive a hero unit, move other units to their vicinity. However, in [[Skirmish]] or [[multiplayer]] if a hero unit dies, they will have to be purchased again if the player wants to continue using them. |
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+ | ===List of Hero Units=== |
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+ | {{Col-begin}} |
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+ | {{Col-1-of-2}} |
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+ | ====''Halo Wars''==== |
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+ | =====UNSC===== |
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+ | *[[Alice-130]] |
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+ | *[[Ellen Anders]] |
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+ | *[[Douglas-042]] |
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+ | *[[Jerome-092]] |
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+ | *[[John Forge]] |
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+ | *[[Team Omega]] |
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+ | |||
+ | =====Covenant===== |
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+ | *[[Prophet of Regret]] |
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+ | *[[Ripa 'Moramee]] |
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+ | *[[Thrallslayer]] |
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+ | |||
+ | {{Col-2}} |
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+ | ====''Halo Wars 2''==== |
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+ | =====UNSC===== |
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+ | *[[Alice-130]] |
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+ | *[[Douglas-042]] |
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+ | *[[Kinsano's Cyclops]] {{C|Multiplayer only}} |
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+ | *[[Jerome-092]] |
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+ | *[[John Forge]] {{C|Multiplayer only}} |
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+ | =====Banished===== |
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− | Against the AI on skirmish, their hero unit of choice impacts on their playstyle. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.<ref>[http://www.gamerzines.com/360zine/halo-wars.html Free Halo Wars Magazine]. ''Gamerzines''. Accessed on 2009-02-17</ref> |
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+ | *[[Atriox's Chosen]] {{C|Multiplayer only}} |
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+ | *[[Sangheili Honor Guardsman]] |
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+ | *[[Jiralhanae Warlord]] |
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+ | *[[Mgalekgolo Captain]] {{C|Multiplayer only}} |
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+ | {{Col-end}} |
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+ | ==Trivia== |
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− | However, Cutter is by far the most dangerous AI opponent to face in skirmish. The computer Cutter uses extraordinarily accurate MAC rounds that somehow are able to track your units. Also, Elephants are sent in waves usually with a massive amount of infantry and/or Spartan escort. |
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==References== |
==References== |
Revision as of 17:18, 21 April 2017
Leaders are characters in the real-time strategy (RTS) games Halo Wars and Halo Wars 2 who can be played as in Multiplayer, Skirmish and Blitz. Leaders offer a varied experience in Halo Wars' multiplayer aspects, bringing leader specific powers and units into the fray. In Halo Wars, the Covenant each leader has its own hero unit, while the UNSC leaders each get unique Spirit of Fire abilities such as Anders' Cryo Bomb. A player's choice of leader typically impacts on their playstyle. For instance, Cutter is more measured while Forge's playstyle is quite aggressive.[1]
List of Leaders
Halo Wars
UNSC
|
Covenant
|
Halo Wars 2
UNSC
|
Covenant
|
Hero Units
Hero units are strong units that have a large amount of health and usually a powerful weapon. They appear in both campaign and multiplayer, but are limited to one per player in the latter. In multiplayer, most leaders have their own unique hero unit, which can be purchased at an Armory (UNSC), Temple (Covenant) or War Council (Banished). The exception is the UNSC leaders in Halo Wars, who get unique leader powers instead of hero units.
In campaign, hero units can be revived if they are "killed", once their health has regenerated to half its maximum value. Their health will automatically regenerate if they are "killed". To revive a hero unit, move other units to their vicinity. However, in Skirmish or multiplayer if a hero unit dies, they will have to be purchased again if the player wants to continue using them.
List of Hero Units
Halo WarsUNSCCovenant |
Halo Wars 2UNSC
Banished
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Trivia
- In the Halo Wars Demo, the only leaders available were Captain Cutter for the UNSC and the Prophet of Regret for the Covenant.[2]
References
- ↑ Free Halo Wars Magazine. Gamerzines. Accessed on 2009-02-17
- ↑ See at about 2:54 of the Video