This article is about loadouts in Halo: Reach. For more uses of the term loadout, see its disambiguation page.


Loadout selection.

Loadouts are preset classes that a player can choose at the beginning of a match and before respawn in Halo: Reach's multiplayer and Firefight modes. Loadouts and their options are set by the gametype, and players can create and modify loadouts in the custom gametype options. Each loadout consists of a primary weapon, a secondary weapon, a grenade type, and an Armor Ability.


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