Halo Alpha
Halo Alpha
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<center>''This article is about the vehicle featured in ''[[Halo Wars]]'', ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]''. For other uses of the term "Elephant", see [[Elephant|its disambiguation page]]''</center>
{{Ratings}}
 
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{{Ship
 
{{Ship
|image=[[Image:Elephant 1up.jpg|300px]]
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|image=[[File:Unsc elephant.gif]]
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|name=M312 Heavy Recovery Vehicle
|name=Elephant
 
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|manufacturer=[[Jotun Heavy Industries]]{{Ref/Book|RefName=EVG|Book=Halo: The Essential Visual Guide|Chapter=Elephant|PageNum=55}}
|manufacturer=
 
 
|line=
 
|line=
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|model=M312{{Ref/Reuse|RefName=EVG}}
|model=M312 ELEPHANT HRV<ref> The Art of Halo 3 Page 41</ref>
 
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|class=
|class=Mobile Assault, Support and Recovery Platform
 
 
|length=
 
|length=
 
|width=
 
|width=
 
|height=
 
|height=
 
|mass=
 
|mass=
|max accel=slow (around 1 meter/sec)
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|max accel=
 
|max speed space=
 
|max speed space=
 
|max speed air=
 
|max speed air=
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|poweroutput=
 
|poweroutput=
 
|power=
 
|power=
|shield gen=
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|shield gen=None
 
|hull=
 
|hull=
 
|sensor=
 
|sensor=
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|avionics=
 
|avionics=
 
|countermeasures=
 
|countermeasures=
|armament=*''[[Halo 3]]''
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|armament=*[[M41 Light Anti-Aircraft Gun]] (3)
 
*[[M247 General Purpose Machine Gun|M247 GPMGT Autocannon]] (1) (once upgraded)
**[[M41 Light Anti-Aircraft Gun]] (1)
 
**[[AIE-486H Heavy Machine Gun]] (2) (optional)<ref>''[[Halo 3: The Official Guide]]'', page 192</ref>
 
*''[[Halo Wars]]''
 
**[[M41 Light Anti-Aircraft Gun]] (3)
 
**[[M247 GPMGT Autocannon]] (1) (once upgraded)
 
 
|complement=
 
|complement=
 
|crew=*Driver (1)
 
|crew=*Driver (1)
*Personnel (12-16)
 
 
*Gunner (2)
 
*Gunner (2)
 
|skeleton=
 
|skeleton=
 
|passengers=*Personnel (12-16)
 
|passengers=*Personnel (12-16)
|capacity=*[[Mongoose]] (6)
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|capacity=
*[[Warthog]] (2)(Forge Only)
 
*[[Scorpion]] (1 ([[Forge]] Only)
 
*[[Type-25 Assault Gun Carriage|Wraith]] (1 (Forge Only)
 
*[[Chopper]] (2 (Forge Only)
 
*[[AV-14 Attack VTOL|Hornet]] (1 (Forge Only)
 
*[[Banshee]] (1 Forge Only)
 
 
|consumables=
 
|consumables=
 
|othersystems=*Crane
 
|othersystems=*Crane
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*Mobile Mini-Base
 
*Mobile Mini-Base
 
|era=[[Human-Covenant war]]
 
|era=[[Human-Covenant war]]
|affiliation=[[United Nations Space Command Marine Corps]]}}
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|affiliation=[[UNSC Marine Corps|United Nations Space Command Marine Corps]]
  +
}}
   
The '''M312 Elephant HRV'''<ref>''[[Art of Halo 3]]'', page 192</ref>, otherwise known as the '''Elephant''', is a heavy [[UNSC Marine Corps]] Mobile Assault, Support, and Recovery Platform. <ref>''[[Halo 3]]'', Ops Display on underneath the drivers section</ref> It appears in ''[[Halo 3]]'' on the [[multiplayer]] [[map]] ''[[Sandtrap]]'' and as a unit in ''[[Halo Wars]]''. The Elephant has two [[AIE-486H Heavy Machinegun|turrets]], a detachable one on the side and one that is similar to the LRV [[Warthog]]'s stationary [[M41 Light Anti-Aircraft Gun]] that cannot be detached from its position. The Behemoth-class also houses a [[Mongoose]] in its lower bay, but can be made to hold three Mongooses in the front with two in the back with two [[Warthogs]]. The Elephant seems to serve a similar role to the [[Shadow]] of ''[[Halo 2]]'', albeit much slower, sturdier, larger, damage resistant, and less maneuverable.
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The '''M312 Heavy Recovery Vehicle''',{{Ref/Reuse|RefName=EVG}} and commonly known as the '''Elephant''', is a heavy [[UNSC Marine Corps]] Mobile Assault, Support, and Recovery Platform. It appears as a unit in ''[[Halo Wars]]'' and as an ally-controlled vehicle in both ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]''.
   
  +
==Design==
===Specifications===
 
[[Image:ElephantSizeComparison.jpg|thumb|left|The size of the Elephant in comparison to other vehicles and a real Elephant.]][[Image:Screenshot 6 preview.jpg|thumb|left|Marines deploy from an early Elephant variant.]]
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[[File:Screenshot 6 preview.jpg|thumb|left|Marines deploy from an M312 Elephant.]]
The Elephant is a mobile command base and repair [[vehicle]] and is able to pull an entire [[Shaw-Fujikawa Translight Engine]] by itself. It can hold as many soldiers as you want to ride in it, and a Mongoose spawns in its forward hold. It is armed with a forward [[Elephant - M41 LAAG|M41 LAAG]] on the top right and a [[AIE-486H Heavy Machine Gun]] on the mid left.<ref>''[[Halo 3 Epsilon]]''</ref> It is a three-story vehicle <ref>http://www.1up.com/do/newsStory?cId=3161595</ref> with the bottom story, the respawn locale that opens out into the rear cargo tray, the second story, a walkway around the cargo ramp and leads onto the driver's cabin then a small, elevated third story where the M41 LAAG is assembled. It features a crane, numerous firing ports and elevated positions for defending it.<ref>''Famitsu Magazine''</ref> It has four tracks set up on each side of the chassis. Its chassis is as high as they are wide, providing stability. An IGN video shows its top speed, driver's cabin and turrets. Its maximum speed is 2.24 MPH (Based on the 1 meter/second figure).{{Verify_source}}
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The Elephant is a mobile command base and repair vehicle and is able to pull an entire [[Shaw-Fujikawa Translight Engine]] by itself.<ref>'''[[Halo Wars]]''', [[Reactor]]</ref> It features a crane, numerous firing ports and elevated positions for defending it. It has four tracks set up on each side of the chassis. Its chassis is as high as they are wide, providing stability.
   
 
===''Halo Wars''===
In multiplayer, it can spawn troops, and holds crucial points of objective gametypes. Therefore, in CTF you can actually bring the Capture Point to the enemy flag, although this makes it easier for the enemy to steal yours. The Elephant is one of the best weapons on huge battles, since it is basically a drivable fortress, though it is not very effective with only a few people. The Elephant cannot be destroyed, however it can be flipped if one places enough explosives underneath the vehicle or crash 2 into each other and go full speed and eventually one will flip. In addition to the Elephant's indestructibility, it also grants the driver a few advantages. Due to the indestructible nature of the Elephant, the driver is immune to damage from frontal fire, though rarely [[Spartan Laser]] blasts may penetrate the driver's window and kill him. However, the pilot is not immune to damage and any shots from behind will hurt him as they would normally, and he can be easily assassinated. The pilot is however, still immune to any explosion attacks such as rockets or grenades regardless of what position he/she is attacked from. In [[Forge]], the Elephant cannot be picked up, removed or spawned by the monitor. However, through modding, one can pick up the Elephant and read the information on the vehicle. By doing this, it shows that there is a limit of 255 Elephants and the cost of each is $255 Forge dollars.{{fact}} In another variant of Sandtrap, called [[Sand Tarp (Level)|Sand Tarp]], Bungie used a special Forge tool to remove the Elephants from the map.
 
 
[[File:Burningcritters.jpg|300px|thumb|right|An Elephant deploys Marines into combat.]]
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The Elephant also appears in ''Halo Wars'' as an armored personnel carrier and mobile [[UNSC Barracks|infantry barracks]], capable of creating troops in the field and/or deploying them while defending itself from enemy attacks. To operate as a barracks, the vehicle must first deploy. This unit can be only used when the player chooses [[James Cutter|Captain Cutter]] as their Leader Character in online play or skirmish.
   
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Like other ''Halo Wars'' units this vehicle has been dimensionally altered, particularly as the bay on the rear has been shrunk (two people high to one person high) and the bogeys are now the same size. Similar to Halo 3's design, the Elephant still retains its crane, though the vehicle looks ill suited for repair and recovery. However, there are several design changes made in ''Halo Wars''. The Elephant mounts three M41 LAAG weapons, one on the top of the driver's cabin and two at the rear on each side of the troop bay. It will also, if upgraded, sport a roof mounted cannon (similar to UNSC base defense turrets). The troop bay is enclosed and features a rear dropping ramp. The front also has an enclosed ramp along with deployable support struts.
==Halo Wars==
 
[[image:Burningcritters.jpg|300px|thumb|right|An Elephant Prototype deploys Marines into combat.]]
 
[[Image:Halo Wars Flood.jpg|300px|thumb|right|Flood biomass and tentacles ensnare an Elephant.]]
 
The ''Elephant'' also appears in ''[[Halo Wars]]'' as an Armored Personnel Carrier and mobile infantry barracks, capable of creating troops in the field and/or deploying them while defending itself. The Elephant still has a crane, though it looks ill suited to repair and recovery as it now mounts three M41 LAAG weapons, one on the top of the drivers cabin and two at the rear on each side of the troop bay. These appear to be remotely operated. The troop bay is enclosed and features a rear dropping ramp. The front also has an enclosed ramp along with deployable support struts on the first. To become the barracks it must first deploy.<ref>http://www.halowarsaddict.com/halo-wars-units</ref> It will also, if upgraded, sport a roof mounted cannon. Like other Halo Wars units this vehicle has been dimensionally altered, particularly as the bay on the rear has been shrunk (two persons high to one person high) and the bogeys are now the same size. This unit can be only used when the player chooses [[Captain Cutter]] as their Leader Character in online play or skirmish.
 
   
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===''Halo: Spartan Assault'' and ''Halo: Spartan Strike''===
Note that after the "defense turret" upgrade, quotes by the Elephant are removed, save for "right away" (when moving or deploying), and "firing" (when ordered to attack an enemy).
 
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During the [[Battle of Draetheus V]], several Elephants were used to evacuate wounded Marines.
 
===Halo Wars Stat===
 
*Costs: 400 Resource units and requires 2 Population Cap. and 0 energy units
 
*Capable of building [[SPARTAN|SPARTAN II's]] and other infantry.
 
 
===Strategies===
 
An Elephant is a prime method to perform the rush technique commonly used in Real-Time strategy games. Rushing is the act of using weak and cheap units to cripple an enemy early in the game. What one must do is build 1-2 reactors and devote the rest of their base to supply pads. The next step is to build turrets and an Elephant, it generally helps to research the upgrades for the elephant and lock the base first, so the Elephant is garrisoned inside and will be safe until needed. When the upgrades are researched (note that it also may help to upgrade the supply pads as well). When done, unlock the base and lock the elephant down next to the base, then train three Spartans and fill the rest of your army with Marines and [[Hellbringers]]. After the units have trained and you have sufficient defense to protect the base while you are gone, order the troops to attack the enemy base (The destruction of the base will go faster if you spam the Marines' Grenade ability). If this is all done correctly, and the [[Station]] is not destroyed while you attack, a win should be guaranteed.
 
   
 
==Known Elephants==
 
==Known Elephants==
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*'''[[Recon Team Lima]]''' - Commanded by Sergeant Forge in 2531, took part in the [[Battle of Shield 0459]].
*'''E-2073 46833-S'''<ref>EGM Magazine, September 2007 issue</ref><ref>http://www.1up.com/do/slideshow?pager.offset=44&p=&g=&tr=&mt=0&cId=3144308</ref><ref>http://www.1up.com/do/slideshow?pager.offset=48&p=&g=&tr=&mt=0&cId=3144308</ref> - UNSC Elephant stationed on ''[[Sandtrap]]'' (It is interesting to note that both elephants on the level ''Sandtrap'' are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth," while the other is called the "Leviathan" and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.
 
*'''Recon Team Lima''' - commanded by Sergeant Forge in 2531, took part in the [[Battle of the Flood-controlled Shield World]]
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*'''[[Recon Team India]]''' - Accompanied Lima onto the surface of the [[Shield 0459]], before being captured by the Flood and rescued by Forge and [[Red Team]].
*'''[[Recon Team India]]''' - accompanied Lima onto the surface of the [[Flood-controlled Shield World]], before being captured by the flood and rescued by Forge and [[Red Team]].
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*'''[[Recon Team Echo]]''' - Accompanied Lima onto the surface of the [[Shield 0459]], before being captured by the Flood and rescued by Forge and [[Red Team]].
*'''[[Recon Team Echo]]''' - accompanied Lima onto the surface of the [[Flood-controlled Shield World]], before being captured by the flood and rescued by Forge and [[Red Team]].
 
 
==Trivia==
 
===Easter Eggs===
 
[[Image:WaitWhat-ElephantFlip.jpg|200px|thumb|A player flips an Elephant, initiating the Easter Egg]]
 
*If by some chance you do manage to flip over an Elephant , the usual ''"Hold RB to flip &lt;vehicle name&gt;"'' script dialog is replaced with ''"Hold RB to flip...wait, what? How did you do that?"'', referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped, even by [[Spartan II]]s, or [[Elite]]s, but when you press RB the Elephant is flipped over to it's normal state. For more information, see [[Elephant Flipping]].
 
*On the left hand side of the red team's Elephant there is a spray-paint graffiti with text that reads ''"BEHEMOTH"'' and a red cartoon picture of a woolly mammoth. On the blue team's elephant it says ''"LEVIATHAN"'' and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth. The Elephant's size is probably what gave them these call signs. Leviathan is aquatic and the Behemoth is terrestrial.
 
   
 
==''Halo Wars'' Gameplay==
===Glitches===
 
 
An Elephant is a prime tool to use in performing the rush technique commonly used in real-time strategy games. What one must do is build 1-2 reactors and devote the rest of their building slots to supply pads. The next step is to build turrets and an Elephant, it generally helps to research the upgrades for the elephant and lock the base first, so the Elephant is garrisoned inside and will be safe until needed. When the upgrades have been researched, unlock the base and lock the Elephant down next to the base, then train three Spartans and fill the rest of the army with Marines and [[Hellbringers]]. This tactic generally assures victory, if all of the steps are performed accordingly. When playing as Captain Cutter deploy the Elephant for an early start and upgrade it as quickly as possible so it is effective and you can push back the enemy (this is good against the Brute Chieftain). An alternate, and much faster way is to build the reactor needed for the elephant to be built, start the construction of supply pads, deploy the elephant, buy as many marines as possible, and when the first squad is out, direct it to the enemy base, assigning the other squads to go there too when they are deployed. This strategy was mentioned in the [[Halo Wars ViDoc: Jaws of Victory|Jaws of Victory ViDoc]].
*There are many methods of achieving the flight of an Elephant on the mutiplayer map [[Sandtrap]], in Halo 3. The first, is the well known technique of filling the hull with explosives, set to instant respawn, and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more information, see [[Flying Elephant]].
 
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It could also just be used as a general purpose alternative to the Barracks. It should be noted though that the Elephant cannot research upgrades for infantry like the real Barracks. One could work around this limitation by employing the tactic that is commonly associated with the [[Field Armory]]; research all the upgrades then destroy the building.
*If you place a Covenant hover vehicle like a ghost or prowler on top of the cockpit, and then drive to the center of the elephant, the vehicle will stay floating as if there were an invisible floor on top of the elephant. This same glitch (or a similar one) is present in Halo 2, although with the Scarab instead of the Elephant.<ref>[http://www.youtube.com/watch?v=xJIdIX4hIMQ ''Youtube'': Halo 3 - Invisible Floor On Sandtrap Glitch]</ref>
 
*Despite being a vehicle, the Elephant is not powered down by the effects of the plasma pistol.
 
   
 
*Costs: 400 Resource units and requires two Population Cap and zero energy units
===Miscellaneous===
 
 
*Capable of training [[SPARTAN-II Program|SPARTAN-IIs]] and other infantry.
*If you go to the bottom level of the Elephant, there is a screen which details about the vehicle's specification such as '''Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts'''. It is interesting to note that it says there are two mobile turrets (that you can rip off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite of the other.
 
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Upgrades:
*The name "Elephant" is a possible reference to Fred Saberhagen's classic science fiction book [[wikipedia:Fred Saberhagen|Empire of the East]] in which the protagonist defeats an oppressive empire in a post-apocalyptic future using a giant nuclear-powered tank known as the Elephant.
 
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*Twin Engine: Increases the Elephant's speed by about 30%.
*The Elephants are capable of fitting a single [[Scorpion]] inside when the tank is being carried in Forge. This can allow you to wedge the tank inside and pick up the Elephant - unfortunately a little less gracefully than most vehicles.
 
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*Defense Turret: Adds a [[M247 General Purpose Machine Gun|M247 GPMGT Autocannon]] that defends the Elephant when it's deployed.
*The Elephant is the only drivable vehicle where you can place Turrets on it without them moving when you drive off. If you placed a crate or two in the cargo bay of the Elephant and place a turret on top of them and then delete the crates, then you can drive the Elephant with the Turret keeping place over the Elephant without it moving.
 
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*Ceramic Armor: The Elephant can now take 25% more damage.
*Gears of War 2's [[w:c:gearsofwar:Derrick|Derrick]] looks a lot like the Elephant. Similarly, it bears a slight resemblance to the [[w:c:starwars:Sandcrawler|Jawa's Sand Crawler]] from Star Wars.
 
*The seemingly glass windshield in front of the driver actually is able to protect from any kind of attack (except Spartan Lasers) without damage; this is probably a balancing action, because the Elephant is so slow. In addition, the driver can only be attacked from the back; all other sides are completely protected.
 
*In [[Halo Wars]], the Elephant serves as a mobile barracks; however it appears to have a closed roof with indoor lighting, and a larger ramp. In a way it is similar to an Armored Personnel Carrier.
 
*A civilian variant of the vehicle exists, used by [[New Mombasa]]'s department of waste management. It's nicknamed "Oliphant".<ref>Bungie's PAX 2009 panel</ref>
 
{{Clear}}
 
   
 
==Gallery==
 
==Gallery==
<gallery>
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<gallery widths="150" spacing="small">
 
HWElephant.JPG|A ''Halo Wars'' Elephant taking fire, and returning it with its three machine guns and a roof-mounted autocannon.
Image:H3 Elephant Sharpened2.jpg|An Elephant being engaged on [[Sandtrap]].
 
 
Halo Wars Flood.jpg|Flood biomass and tentacles ensnare an Elephant.
Image:Elephant.gif|A render of the Elephant from the side.
 
  +
unsc_elephant.gif|A close-up of the Elephant in ''[[Halo Wars]]''.
Image:HWElephant.JPG|A Halo Wars Elephant taking fire, and returning it with its three machine guns and a roof-mounted autocannon.
 
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UNSC_Elephant_sized.jpg|Concept of the Elephant.
Image:Concept garbage oliphant.png|The "garbage truck" version of Elephant.
 
Image:Leviathan.jpg|Leviathan cartoon on the Elephant
 
Image:Beh.jpg|Behemoth cartoon on the Elephant
 
 
</gallery>
 
</gallery>
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==Appearances==
 
*''[[Halo Wars]]'' {{1st}}
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*''[[Halo: Spartan Assault]]''
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*''[[Halo: Spartan Strike]]''
   
 
==Sources==
 
==Sources==
  +
{{Ref/SourceList|Columns=2}}
<references/>
 
   
 
==Related Pages==
 
==Related Pages==
*[[Shadow]]- [[Covenant]] equivalent in ''[[Halo 2]]''.
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*[[Type-29 Troop/Vehicle Transport|Shadow]] - [[Covenant Empire|Covenant]] equivalent in ''[[Halo 2]]''.
   
 
{{UNSC Vehicles}}
 
{{UNSC Vehicles}}
  +
[[ru:M312_"Слон"]]
 
  +
[[Category:Human Vehicles]]
{{Halo Wars UNSC Units}}
 
[[Category:UNSC Vehicles]]
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[[Category:Jotun Heavy Industries]]

Revision as of 02:04, 3 May 2019

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This article is about the vehicle featured in Halo Wars, Halo: Spartan Assault and Halo: Spartan Strike. For other uses of the term "Elephant", see its disambiguation page

The M312 Heavy Recovery Vehicle,[1] and commonly known as the Elephant, is a heavy UNSC Marine Corps Mobile Assault, Support, and Recovery Platform. It appears as a unit in Halo Wars and as an ally-controlled vehicle in both Halo: Spartan Assault and Halo: Spartan Strike.

Design

Screenshot 6 preview

Marines deploy from an M312 Elephant.

The Elephant is a mobile command base and repair vehicle and is able to pull an entire Shaw-Fujikawa Translight Engine by itself.[2] It features a crane, numerous firing ports and elevated positions for defending it. It has four tracks set up on each side of the chassis. Its chassis is as high as they are wide, providing stability.

Halo Wars

Burningcritters

An Elephant deploys Marines into combat.

The Elephant also appears in Halo Wars as an armored personnel carrier and mobile infantry barracks, capable of creating troops in the field and/or deploying them while defending itself from enemy attacks. To operate as a barracks, the vehicle must first deploy. This unit can be only used when the player chooses Captain Cutter as their Leader Character in online play or skirmish.

Like other Halo Wars units this vehicle has been dimensionally altered, particularly as the bay on the rear has been shrunk (two people high to one person high) and the bogeys are now the same size. Similar to Halo 3's design, the Elephant still retains its crane, though the vehicle looks ill suited for repair and recovery. However, there are several design changes made in Halo Wars. The Elephant mounts three M41 LAAG weapons, one on the top of the driver's cabin and two at the rear on each side of the troop bay. It will also, if upgraded, sport a roof mounted cannon (similar to UNSC base defense turrets). The troop bay is enclosed and features a rear dropping ramp. The front also has an enclosed ramp along with deployable support struts.

Halo: Spartan Assault and Halo: Spartan Strike

During the Battle of Draetheus V, several Elephants were used to evacuate wounded Marines.

Known Elephants

Halo Wars Gameplay

An Elephant is a prime tool to use in performing the rush technique commonly used in real-time strategy games. What one must do is build 1-2 reactors and devote the rest of their building slots to supply pads. The next step is to build turrets and an Elephant, it generally helps to research the upgrades for the elephant and lock the base first, so the Elephant is garrisoned inside and will be safe until needed. When the upgrades have been researched, unlock the base and lock the Elephant down next to the base, then train three Spartans and fill the rest of the army with Marines and Hellbringers. This tactic generally assures victory, if all of the steps are performed accordingly. When playing as Captain Cutter deploy the Elephant for an early start and upgrade it as quickly as possible so it is effective and you can push back the enemy (this is good against the Brute Chieftain). An alternate, and much faster way is to build the reactor needed for the elephant to be built, start the construction of supply pads, deploy the elephant, buy as many marines as possible, and when the first squad is out, direct it to the enemy base, assigning the other squads to go there too when they are deployed. This strategy was mentioned in the Jaws of Victory ViDoc. It could also just be used as a general purpose alternative to the Barracks. It should be noted though that the Elephant cannot research upgrades for infantry like the real Barracks. One could work around this limitation by employing the tactic that is commonly associated with the Field Armory; research all the upgrades then destroy the building.

  • Costs: 400 Resource units and requires two Population Cap and zero energy units
  • Capable of training SPARTAN-IIs and other infantry.

Upgrades:

  • Twin Engine: Increases the Elephant's speed by about 30%.
  • Defense Turret: Adds a M247 GPMGT Autocannon that defends the Elephant when it's deployed.
  • Ceramic Armor: The Elephant can now take 25% more damage.

Gallery

Appearances

Sources

Related Pages