Halo Alpha
Halo Alpha
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{{Ratings}}
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{{era|RW}}
{{era|HW}}
 
 
{{achievement infobox
 
{{achievement infobox
 
|name=Micro Manager
 
|name=Micro Manager
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|game=Halo Wars
 
|game=Halo Wars
 
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'''Micro Manager''' is an achievement in ''[[Halo Wars]]'' that is unlocked when you complete the [[Scarab (Level)|7th mission]] without destroying any power nodes.<ref>[http://www.xbox360achievements.org/game/halo-wars/achievements/ Halo Wars Achievements]</ref>
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'''Micro Manager''' is an Achievement in ''[[Halo Wars]]'' that is obtained when the player completes [[Scarab (level)|Scarab]] without destroying any Power Nodes.
   
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It is worth 5 Gamerpoints.<ref>[http://www.xbox360achievements.org/game/halo-wars/achievements/ Halo Wars Achievements]</ref>
==Strategies==
 
*It is easiest to get this achievement by using the "head trick" which involves sending 10 marine squads up to the right side of the Scarabs head. If the trick works the [[Scarab]] will not be able to hit your marines allowing you to kill it without needing to worry about it killing your squads, it will go faster if you then send some [[Cobra]]s up the left side of the Scarab.
 
   
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==Strategy==
*Another way is making many [[Warthog]]s and tell them to ram the Scarab. This way, the Warthogs will not attack the nodes and will prowl right into the Scarab. This trick works best with about 15 [[Gauss Warthog]]s.
 
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Set the game difficulty to [[Easy]], activate the [[Halo Wars Skulls|Emperor]] skull and do nothing but MAC Blast the Scarab until it dies.
   
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Don't try this on any other difficulty as the Scarab will not die before it incinerates your base.
*A cost-effective way, and one that is quick, is to have your two marine squads and Rhinos defend your base. Then, have [[John Forge|Sergeant Forge]]'s Warthog and the other Warthog, along with two to four Scorpions upgraded with the Canister Shell. Attack from the left, where the [[Honor Guard Elite]] and [[Grunt]] Squad are sitting at. From that point on, move up to the Scarab. This is highly advised when the [[Plasma Beam|Scarab's beam]] is attacking the wall. If it's not attacking the wall, then do not move the two Warthogs/2-4 [[Scorpion]]s up until it is.
 
   
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==Gallery==
*Set the game difficulty to [[easy]] so the [[MAC Blast|MAC blast]] does more damage to the Scarab and continue blasting it until is destroyed, activating the [[Halo Wars Skulls|emperor skull]] is recommended to save time.
 
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<gallery spacing="small" widths="150">
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HWDE AchievementArt MicroManager.png|The Achievement art
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</gallery>
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==Sources==
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{{Ref/SourceList|Columns=2}}
   
==References==
 
<references/>
 
 
{{Halo Wars Achievements}}
 
{{Halo Wars Achievements}}
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[[Category:Halo Wars Achievements]]

Latest revision as of 19:13, 7 April 2018

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Micro Manager is an Achievement in Halo Wars that is obtained when the player completes Scarab without destroying any Power Nodes.

It is worth 5 Gamerpoints.[1]

Strategy

Set the game difficulty to Easy, activate the Emperor skull and do nothing but MAC Blast the Scarab until it dies.

Don't try this on any other difficulty as the Scarab will not die before it incinerates your base.

Gallery

Sources