Like previous Halo games, Halo: Reach has difficulty-multipliers in the appearance of human skulls. In addition, all but one of the skulls featured in Halo 3 are included in Reach. Unlike Halo 3, you do not need to find and unlock these skulls in order to use them; they are all already unlocked when you start playing Reach.


The Cloud skull is a new skull featured in Halo: Reach.[1] When the skull is on, the player's motion sensor is disabled, similar to the Fog skull in Halo 3 and Halo Wars.[2]

Custom SkullsEdit

In Firefight, you may have up to 3 different custom skulls, which you can change things such as enemy firing style, luck, and also player traits.


  1. SDCC: Halo Reach Panel Part 1
  2. Halo: Reach - Firefight Preview (Xbox LIVE Marketplace) - 5:00