Halo Alpha
Halo Alpha
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In Halo 2, the range is 20-25m, in Halo 1 it's 60 m, and in Halo 3 it's 25m! It seems the 15m range is only reached by using Halo 3 custom options.[[User talk:Mutoid Chief|Mutoid Chief]] 16:36, February 16, 2010 (UTC)
 
In Halo 2, the range is 20-25m, in Halo 1 it's 60 m, and in Halo 3 it's 25m! It seems the 15m range is only reached by using Halo 3 custom options.[[User talk:Mutoid Chief|Mutoid Chief]] 16:36, February 16, 2010 (UTC)
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== Objective Blips? ==
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In Halo: REACH campaign in NEw Alexandria (the level) when I was to destroy the shade turrets, they showed up as red triangles in the Motion sensor. Is this only me, or did someone else notice this, too? --[[User talk:Turbogruntman117|Turbogruntman117]] 14:33, December 29, 2010 (UTC)

Revision as of 14:33, 29 December 2010

Motion Sensor Ranges

I would like to state that there is a difference in range for Halo: Combat Evolved and Halo 2. In Halo: Combat Evolved, it is 60 meters, despite the little number next to the motion radar saying "15m". This can be verified in the second mission by looking for a waypoint on a pelican and inching to around 60 meters (probably a difference because of the Pelican's height). Halo 2, it seems to be 15 meters (estimated) as it either probably should have been, or for more precision when evading enemies. 66.188.208.146 03:40, 23 August 2007 (UTC)

What's the distance radius for the motion tracker in Halo 2? In Halo: CE it was 15 m (apparently), and Halo 3 it was 25 m, but it wasn't indicated in H2. And why is the H3 motion tracker sometimes spherical and sometimes diagonal?

Um, I know in Halo 3 your armor's motion tracker range is 25 meters. I just want to know if that means the radius is 25 meters, or the entire diameter of your motion tracker is 25 meters. --Blackbriar747

In Halo 2, the range is 20-25m, in Halo 1 it's 60 m, and in Halo 3 it's 25m! It seems the 15m range is only reached by using Halo 3 custom options.Mutoid Chief 16:36, February 16, 2010 (UTC)

Objective Blips?

In Halo: REACH campaign in NEw Alexandria (the level) when I was to destroy the shade turrets, they showed up as red triangles in the Motion sensor. Is this only me, or did someone else notice this, too? --Turbogruntman117 14:33, December 29, 2010 (UTC)