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    Link: http://halo.wikia.com/wiki/Thread:369909







    Never seems to be a thread about this. So i decided to make one.

    In this thread i will be discussing what I've gathered about the 4 main Spartan projects, not including sub-projects. It is my facts/opinion that i have formulated over the course of my being a Halo fan. The scale will rank the soldier from most dominant to least dominant.

    Keep in mind that some Stats in this thread are based on assumptions since many things are never directly stated.


    Spartan 1 Program(Project Orion)


    This was the first attempt by the UNSC to produce Super Soldiers. It augmented soldiers physically and mentally, but some scientists were concerned about the long term effects of the program even with its success and had it shut down. (Johnson will be the example of the program since he is a well know main character who is a Spartan 1.)


    Some physical stats of a Spartan 1:

    Johnson avoiding a shotgun blast

    Johnson avoiding a shotgun blast.

    • Reflexes quick enough to avoid a shotgun blast.
    • Strong enough to jump what looks to be 25 to 30 feet with armor on that weighs him down[1]


    If your not sure what the means with Long jump, the current world record for Long jump is around 29 feet. That being said, Johnson was also weighed down by his armor which would also hinder the distance he could achieve. 

    With those pictures being shown, i think it would be reasonable to come to the conclusion that most if not all Spartan 1's were of Olympian Gold medal quality, maybe even better in terms of physical composition.


    Spartan 2 Project

    The Spartan 2's were made from genetically perfect children who were trained for 8 years before receiving augmentations that made them into Super humans. Then to further increase their combat effectiveness, they were given MJOLNIR armor which doubles strength and speed, but also enhances reflexes by a factor of 5. It was said that the 2's would only get better as their bodies adapted to the augmentations.


    Stats of Spartan 2's: Chief was considered an average Spartan, but lived long enough for his augmentations to adapt to his body more. So, Chief will be the example since we have things to go by.


    Some Chief feats 27+ years after augmentations:

    Chief deflects missile

    Chief deflects missile with his forearm

    • In Halo: The Flood, Chief flipped a 7000 lbs Warthog by the Bumper. This particular maneuver mostly utilized the biceps and Deltoids while also firing his pectoral muscles. The book never mentioned any sign of strain while Chief did this. Which leads me to believe he can handle more weight.


    • In Halo The Fall of Reach, Chief ran at 62.5 mph.


    • In the Same book, Chief was able to deflect a missile with the swipe of a fore arm.


    • In Halo: the Fall of Reach, Chief displayed incredible signs of intelligence while trying to calculate whether or not he was standing in 1g. As shown below.


    Halo: The Fall of Reach:
    He twanged the line and it hummed. It was tight.

    Was everything broken in this room? He pulled a pin from the locking collar on the bench press. John walked to the center section— supposedly one gee. He held the pin a meter off the deck and dropped it. It clattered on the deck. It looked as if it had fallen normally . . . but somehow it also looked slow to John. He set the timer on his watch and dropped the pin again. Forty-five-hundredths of a second. One meter in about a half second. He forgot the formula for distance and acceleration, so he ran through the calculus and re-derived the equation. He even did the square root. He frowned. He had always struggled with math before. The answer was a gravitational acceleration of nine point eight meters per second squared. One standard gee.

    So the room was rotating correctly. He was out of calibration.





    With those Spartan 2 feats out of the way, i can gladly say that the Spartan 2 is the true definition of Super human and is well beyond the success of the Spartan 1 program in terms of effectiveness and quality of the soldier produced.

    Spartan 3 Program

    The Spartan 3 program was developed to create super soldiers out of orphans who would be effective due to numbers rather than individual prowess. While the Spartan 3 program was effective, it doesn't have many "Solid" things to go by.

    Some Assumptions/stated facts:

    • Due to the Wider gene pool of the Candidates, the results of the augmentations more than likely became inconsistent, but from what we've seen.
    • In Halo: Ghosts of Onyx, Kurt stated the the Program would give them the strength of 3 ordinary soldiers and they can run at 18 mph. Probably faster in combat situations.
    • There reflexes were boosted 300%.
    • Some 3's Got lucky and managed to have near perfect genetics which caused them to have Spartan 2 quality results, but this was very rare and does not constitute the program.
    • The novel also stated that the 3's had speed and reflexes no Covenant could follow. They also managed pretty well in CQC with Elites.
    • The 3's use SPI armor which does not increase the wearers strength or speed, but can camouflage them consistently for a great period of time unless damge is taken.


    The Spartan 3's may not have many feats to go by and may have been mass produced for successful one way trip missions, but they were still effective soldiers in large numbers, none the less.



    Spartan 4 Program

    The Spartan 4 Program was meant to be the Culmination of the Spartan 2 and Spartan 3 program, but harnessing the Combat effectiveness of the Spartan 2's, while also harnessing the Success rate of the Spartan 3 program to create the 4th iteration of the Spartan program. No gene restrictions, if you have the service record, your in.


    The Spartan 4 program augmentations is never explained in detail, but we can make some educated guesses from what was given.[2]


    • In Halo: Initiation, Palmer states that she is able to outrun a horse. The average horse can run at 40 to 44 mph.
    • In Halo Initiation, Palmer states that her muscles are coated with a substance that lets them work harder. Studies have shown that the human body only uses a small percentage(roughly 20% to 30%) of its capable strength, which is also backed by super human feats in dire situations. Which would lead me to believe that the 4's can use all of their strength at will rather then in a dangerous situation. For example, lets say that an ODST can bench somewhere around 375lbs or can curl 70 lbs. After augmentations, the ODST can bench somewhere around 1125lbs, and can curl somewhere around 210lbs. Through the utilization of the Human body's capable strength. This is also backed by their bones being made much(15x) stronger(like the 2's), allowing the muscles to tense up tighter with out breaking the skeleton. Which, logically, is why the Human body doesn't always use all of its strength, unless needed.
    • They were also given other augmentations like faster healing time and so forth.
    • The spartan 4's already excellent abilities were magnified by MJOLNIR armor. Most 4's Utilize MJOLNIR Gen 2 armor, which like its previous MJOLNIR iterations that he 2's received, improves the wearers strength by 2 and reflexes by 5. With a variety of other modifications. It works no different than the armor the 2's got when it comes to enhancing the wearers physical ability.
    • Like the 2's, it was stated by jun that the 4's will only improve as they adjust to their augmentations.

    Thats about what we have for the 4's stats.


    My list from greatest to least. In terms of Dominance.


    2>4>3>1


    The 2's are mainly superior to the 4's due to genetics, Enhanced intelligence, and training. The 4's are not really that far behind the 2's except for those few things. Then the 3's fall behind the 4's in terms of Superiority because of physical stats and equipment and then you have the 1's.


    That was my list of superiority of Spartans. Tell me what you think below. Do you have a differing opinion? If so please tell me what you think.

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    • I agree with you.

      The panels on the SPI armor allowed for greater periods of time cloaked, I wouldn't exactly call it "indefinite."

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    • running 60mph???? jumping 38 feet???? tossing tanks like base balls????? I like humans better with out augmentations, sanghili are already invented after all. Why so many things that can be higher on the food chain then me? I don't find it fare.

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    • Whats that??? tweety bird no like me????? SPARTAN SMAAASH TWEETY BIRD!!!!

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    • Wait so the Cheif can deflect MISSLES OFF HIS ARM?! 0_0

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    • Now im serious, it looks to be no surprise that SPARTAN-IIs are the best which are followed by SPARTAN-IVs due to the lack of inconsistency that SPARTAN-IIIs had. Just look at NOBLE team(excluding Jorge who was a SPARTAN-II), they seemed to act just as good as SPARTAN-IIs and Noble-6 was said to be as good as John-117 and that means even better than some SPARTAN-IIs around. It means that if not for the inconsistency from the wider gene pool the SPARTAN-IIIs would of been as good if not even better than SPARTAN-IIs(and obviously IVs). And we all know Project Orion(S-Is) are the worse but still better than any marine.

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    • Project Orion is actually unique, as it provides Flood immunity. It was shown in Halo: The Flood that an infection form managed to pierce Master Chief's armor and make it's way into his skin momentarily before Cortana destroys it with a shield overload; this implied that Spartan IIs (and presumably every generation henceforth) did not possess immunty to Flood infection.

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    • Unnamed Field Marshall wrote: Project Orion is actually unique, as it provides Flood immunity. It was shown in Halo: The Flood that an infection form managed to pierce Master Chief's armor and make it's way into his skin momentarily before Cortana destroys it with a shield overload; this implied that Spartan IIs (and presumably every generation henceforth) did not possess immunty to Flood infection.

      This is true, I wish every sentient species could just get Spartan 1ned.
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    • II's are the best, III's had better training but worse armour than IV's and finally I's are at the bottom although still pretty fearsome.

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    • Unnamed Field Marshall wrote:
      I agree with you.

      The panels on the SPI armor allowed for greater periods of time cloaked, I wouldn't exactly call it "indefinite."

      Yeah, i was kind of going off the top of my head with that part. Le fix...lol

      62.208.38.207 wrote:
      Now im serious, it looks to be no surprise that SPARTAN-IIs are the best which are followed by SPARTAN-IVs due to the lack of inconsistency that SPARTAN-IIIs had. Just look at NOBLE team(excluding Jorge who was a SPARTAN-II), they seemed to act just as good as SPARTAN-IIs and Noble-6 was said to be as good as John-117 and that means even better than some SPARTAN-IIs around. It means that if not for the inconsistency from the wider gene pool the SPARTAN-IIIs would of been as good if not even better than SPARTAN-IIs(and obviously IVs). And we all know Project Orion(S-Is) are the worse but still better than any marine.

      I agree. The stats given in the post are basically the average Spartan 3 from the program. Chief was technically an average Spartan 2. While the Spartan 3 program did produce Spartan quality comparable to the 2's or 4's, it was very rare.

      An example, if we saw 6 Spartan 3's with 2's or 4's quality results in Reach. We just have to average that out of all the known candidates of the 3 program.

      6 Spartan 3's(Six replacing the dead Spartan) with MJOLNIR (divided by) 930 Spartan 3 candidates total. Out of 100%, Multiply the 6 by 100, then divided it by 930.

      600/930 = 0.64% chance of producing a 3 of that quality.

      Thats how rare it is. Though i think that's what the 4 program was aiming for. Mass producing Spartans with the 2's physical stature.

      Leonard L Church wrote:
      II's are the best, III's had better training but worse armour than IV's and finally I's are at the bottom although still pretty fearsome.

      In terms of training, the 4's are mostly ODST's, and the ODST's are said to have training almost as harsh as the Spartan 2's. I wouldn't say the 4's lesser training than the 3's because of that. In terms of augmentations, i think the 4's pretty much take that category.

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    • Kal825B wrote:        In Halo: The Fall of Reach, Chief ran at 62.5 mph.

      So Master Chief runs faster than Kelly , now? 343i lied to us.

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    • My list from greatest to least. In terms of Dominance.

      2>4>3>1

      The 2's are mainly superior to the 4's due to genetics, Enhanced intelligence, and training. The 4's are not really that far behind the 2's except for those few things. Then the 3's fall behind the 4's in terms of Superiority because of physical stats and equipment and then you have the 1's.

      As we know , Master Chief is strong enough to flip an Elephant (conservatively an Elephant will mass approximately 1,000 tons or more) yet he can't jump more than 2 meters off the ground. Now obviously if he was on a 1G planet and capable of flipping an Elephant he would be able to rocket off at escape velocity using only his legs, so this means all planets in Halo mass far more, and have far higher gravity, than real planets.

      Now, carefully calculating the fact that Master Chief can one-hand flip Elephants with no effort like some sort of bowling ball, we come to the undeniable conclusion that Master Chief can handle a 1,000 ton object like a normal human would handle a 8kg object, giving him more than 125,000 times human strength. Yet in the (apparent) low gravity floaty world of Halo, he can barely jump 2 meters, meaning that every planet in Halo has 250,000 times normal gravity and is made out of degenerate matter. Because if it was also only as strong as normal matter it would spontaneously undergo nuclear fusion, this also means that stuff in Halo is 250,000 times stronger.

      Obviously this would make flipping Elephants even harder. But we'll ignore that for perfectly reasonable low-end Halo calcs. 

      Now, of course, this doesn't explain why Halo is so awesome. But of course, given the 125,000 time density and the fact that everyone falls in slowmo in Halo, it is clear that Master Chief has over 250,000 times faster than human reaction speed, low-end. Given Master Chief has reactions of 20 Halo milliseconds his reactions are actually around 80 nanoseconds.

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    • And yet he can punch a unggoy with out destroying everything in creation dew to the chain reaction of split atoms. I wonder if he can fly?

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    • NG101 wrote:
      Kal825B wrote:        In Halo: The Fall of Reach, Chief ran at 62.5 mph.
      So Master Chief runs faster than Kelly , now? 343i lied to us.

      Actually, that was there back in 2001. Kelly is still faster than Chief. Also, the Elephant is a gamepaly mechanic, as well as the tank.

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    • Kal825B wrote:

      NG101 wrote:
      Kal825B wrote:        In Halo: The Fall of Reach, Chief ran at 62.5 mph.
      So Master Chief runs faster than Kelly , now? 343i lied to us.

      Actually, that was there back in 2001. Kelly is still faster than Chief. Also, the Elephant is a gamepaly mechanic, as well as the tank.

      I would hope to any god that can prove him self true that that is only in game play, because if they can make a mere mortal human being that strong, aren't you afraid they will destroy the galaxy?

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    • Kal825B wrote: Also, the Elephant is a gamepaly mechanic, as well as the tank.

      I know. It's poking fun at the Spartans.

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    • Oh, then in that case. Yes. Spartans are as strong as the incredible hulk. They get stronger the madder they get...lol

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    • Yes their was a cartoon on Disney once with a alien universe that can be destroyed as easily as the one in men in black the movie. If Spartans can actually toss elephants as easily as a jug of water then this universe is just as easy to destroy! Don't scare me like that.

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    • Kal825B wrote:
      Oh, then in that case. Yes. Spartans are as strong as the incredible hulk. They get stronger the madder they get...lol

      Well, in the case of poking fun, the only reasonable superhero that actually has feats that beat Spartans for strength is Superman (being that he can punch dimensions apart). Spartans, on the other hand, can go win fist fights with the Death Star.

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    • NG101 wrote:
      Kal825B wrote:
      Oh, then in that case. Yes. Spartans are as strong as the incredible hulk. They get stronger the madder they get...lol
      Well, in the case of poking fun, the only reasonable superhero that actually has feats that beat Spartans for strength is Superman (being that he can punch dimensions apart). Spartans, on the other hand, can go win fist fights with the Death Star.

      Good point, what was i thinking? lol

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    • Lord of the STARS wrote:
      Yes their was a cartoon on Disney once with a alien universe that can be destroyed as easily as the one in men in black the movie. If Spartans can actually toss elephants as easily as a jug of water then this universe is just as easy to destroy! Don't scare me like that.

      Keep in mind, everything in Halo is made of degenerate matter now, so you can blast away at Spartans with numerous nukes, and they'd shrug it off.


      There was also a (fallacious) assumption on the thread I linked that War Sphinxes were lesser to the Promethean Knights. Under this assumption, UNSC Marines were easily firing off 25 Teraton rounds from MA5Ds. This meant a marine could wipe a planet clean of life by accident.

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    • Uh, you by chance know what, don't, means?

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    • Lord of the STARS wrote:
      Uh, you by chance know what, don't, means?

      Hold on, let me add that word to my vocabulary...

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    • lol

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    • Spartan 4's are now stronger than Superman...lol

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    • Kal825B wrote:
      Spartan 4's are now stronger than Superman...lol
      • Marines are stronger than the Hulk.


      However, Superman still beats everyone Halo except the Forerunners.

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    • NG101 wrote:
      Kal825B wrote:
      Spartan 4's are now stronger than Superman...lol
      • Marines are stronger than the Hulk.


      However, Superman still beats everyone Halo except the Forerunners.

      (Sarcastic) That's because Forerunners are immune to BS!

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    • PerhapsTheOtherOne wrote:
      NG101 wrote:
      Kal825B wrote:
      Spartan 4's are now stronger than Superman...lol
      • Marines are stronger than the Hulk.


      However, Superman still beats everyone Halo except the Forerunners.

      (Sarcastic) That's because Forerunners are immune to BS!

      Or maybe because they can casually tear you in half with another dimension, or throw a star at you :)

      Or, y'know -

      Ur-Didact: *Hits the compose button* "Compose ALL the Humans!"

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    • I must say though, it is hilarious watching a Spartan punch a tank into sewing needles.

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    • What will happen if Spartan ii get Spartan IV armor???

      Don't you think it will kick the covie ass

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    • uh, why wouldn't it? if it works, use it, if it don't, it was either a proto type failure or meant to be used for something else.

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    • 203.122.4.45 wrote:
      What will happen if Spartan ii get Spartan IV armor???

      Don't you think it will kick the covie ass

      The Kilo Five Trilogy happened. Don't you know about Naomi-010?

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    • I  agree with you.

      well, except one thing.

      the 4's,in my opinion,are about the same as 2's,but i said "about" not exactly. the 4 augmentation benifits the the stuff of a 2, but the cost of a 3.it balances between cost, where the 2's were expensive,and strengh and all that jazz, where the 3's lacked some of the stuff.

      in other words, they are equal.


      i agree with the 3 and 1 thing

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    • 70.139.208.85 wrote:
      I  agree with you.

      well, except one thing.

      the 4's,in my opinion,are about the same as 2's,but i said "about" not exactly. the 4 augmentation benifits the the stuff of a 2, but the cost of a 3.it balances between cost, where the 2's were expensive,and strengh and all that jazz, where the 3's lacked some of the stuff.

      in other words, they are equal.


      i agree with the 3 and 1 thing

      Except spartan IIs were far surperior in skill to IIIs and IVs. They were the best in my opinion ,but spartan IVs are more numerous then both the IIs and IIIs. Also based off halo 4 the spartan IVs are a bit worse then IIs who were better then IIIs which makes me say they would be the best if you account for their surperior numbers and their considerable skills. Still in a 1 on 1 fight my bets are on spartan IVs.

      Also remember IVs have the best armor.

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    • General B.H. wrote:

      Except spartan IIs were far surperior in skill to IIIs and IVs. They were the best in my opinion ,but spartan IVs are more numerous then both the IIs and IIIs. Also based off halo 4 the spartan IVs are a bit worse then IIs who were better then IIIs which makes me say they would be the best if you account for their surperior numbers and their considerable skills. Still in a 1 on 1 fight my bets are on spartan IVs.

      Also remember IVs have the best armor.

      Now this needs to be judged on a case by case basis. 

      Inmy opinion, Spartan Palmer, Spartan Locke, Fireteam Crimson, and Fireteam Shadow, have all demonstrated that they can perform on par with IIs and IIIs when necessary (this must be so as Locke is hunting the Master Chief, Crimson is player-controlled, and Shadow destroyed a CRS cruiser in less than five minutes; Palmer was able to kill Brutes on her own before becoming a Spartan.)

      Overall, though, the IVs are to the IIs as China is to America. The IVs have the numbers, but not the training (the IVs also have better tech, which doesn't match the analogy).

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    • General B.H. wrote:
      70.139.208.85 wrote:
      I  agree with you.

      well, except one thing.

      the 4's,in my opinion,are about the same as 2's,but i said "about" not exactly. the 4 augmentation benifits the the stuff of a 2, but the cost of a 3.it balances between cost, where the 2's were expensive,and strengh and all that jazz, where the 3's lacked some of the stuff.

      in other words, they are equal.


      i agree with the 3 and 1 thing

      Except spartan IIs were far surperior in skill to IIIs and IVs. They were the best in my opinion ,but spartan IVs are more numerous then both the IIs and IIIs. Also based off halo 4 the spartan IVs are a bit worse then IIs who were better then IIIs which makes me say they would be the best if you account for their surperior numbers and their considerable skills. Still in a 1 on 1 fight my bets are on spartan IVs.

      Also remember IVs have the best armor.

      This thread is kind of out of date...  The new one is here.

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