September 2552 - The Battle of Installation 04. After arriving at a mysterious Forerunner structure, the members of Bravo team found themselves surrounded by Flood forces, and are now trying to escape the facility.
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age: they never said the life span of a Kig-yar anywhere, and I never saw one survive to full age, 17 in human years.
occupation: Scout, infantry, guard, and pilot.
weapons: currently 1 focus rifle, 2 plasma pistols, 2 energy cutlass, a single fire grenade, and a human knife.
tools: High tec binoculars, point defense gauntlet, Kig-yar armor that has only been described in 1 book as far as I know, a helmet that covers every part of his face, upper jaw, and 2 inches in front of where the quills are.
Eye color: dark blue and green blue.
bio: Lived on a island south of Ruuht and Ah'lomet. His home was a fishing village that sold to the main continent. He grew up with 3 brothers who he always played with roughly.
Second character: Jay-yag
rank: 2 steps below ultra
weapons: currently Zel has given him a sentinel beam and he has with him a plasma pistol and 7 grenades.
Bio: Was raised on a terrestrial planet with a methane atmosphere similar to Balaho. Grew up as a hunter who never missed his target, and traditionally hunted by throwing stones.
In a phantom a sentinel is held in a make shift yoke shackle, mound in place, the sentinel beam gun dethatched, made so it can only point at a hunters shield in front of it.
Zel: "Hey ship master, look what I discovered, these drones that guard the ring, right, hear is a device identical to a particle focuser rifle recharger. This weapon was detached from a drone that lost to the parasite, and is now completely out of charge. *aims it at the hunters shield and shows its empty* but, when I reattach it to the drone.... *the sentinel trys to shoot us but it can't rotate the gun* and now, detach it again, now its been recharged."
"I hate having to abuse a holy guard, but when their weapons are available for us to use this will now be perfect for recharging them on the phantom."
hands the beam rifle back to jay-yag*.
"Note that the sentinel will try to shoot us again, but only once the weapon is at 100%. Maby this one will see that we are the good guys."
Zen: We are being taken off of the Ring, orders from the Supreme Commander himself. All ships remaining on the Ring after a certain time will be destroyed... We have lost this battle, my Unggoy and Kig-Yar friends..
Zen then headed down a hallway, presumably to his command room.
The Redundant Transcendence is seen ascending, and then flying out of the Ring's atmosphere.
(I won't be RPing as any Covenant personnel for the duration of the Combat Evolved-part of this/these RPs.)
Suddenly an intense three way fight broke out. In a large room marines, covenant, and flood were brawling in the ultrimate fight. The fight is constantly expanding. Multiple flood jump high in the air while the small ones walk (most are either shot or blown up). At the same time marines gun down multiple flood ,but some are overwelmed and beaten to death or infected. At the same time coveant are being overrun by flood and taking resistance from humans. Some coveant have already unfortunately been in John 117's way and got eliminated.
220.127.116.11 wrote: Brute chieftain:RAARGH! the chieftain smashes Agent Locke with his gravity hammer and roars in victory brute chieftain:GROAR!
(This RP is serious. If you can't be serious don't be on this RP. 6 threads, 3500+ posts and 10 main posters. I can't belive you.)
(I thought I made stuff a little too epic and difficult. I might even kill off NPCs ,but you can't just kill off players unless its described in the rules esspecially without their consent ,lol. For instance people that the players mention like Huston are NPCs who are like less important supporting characters ,but killing off actual living characters is not cool because then they can't come back. By the way did you hear last rp we are playing halo missions and this mission doesn't have brutes. lol Hes like me times 100.)
( We could also have DEATH MATCHES which would be more like fights where you can incapasitate or hurt other players for the rest of the rp. You can also kill NPCS ,but never should a player be killed off esspecially without their consent. However, I think deathmatches would be more interesting that way its not too far to the left or right. )
(Next time at least just kill an NPC and be sure to ask what the battle is about before just doing it and if it has certain rules. On the other hand I like your blood thirst ,but its a little to much even for me. Still I recommend you give the NPCs a chance most of the time to fight back or even win because people don't just want their NPCs to get slaughtered all the time. Basically kill them every now and then ,but you can fight them or get someone to fight them as much as you like. Just be sure to NEVER kill players.)
(if you want to get players envolved I recommend you just send certain enemies to fight them and you can even get the players hurt just don't actaully kill the player. I do that all the time. Basically treat real characters like plot characters in a movie or tv show.)
(hey guys as a continuation to this I am having a deathmatch which can be continued and are like a sepial mode of these rps. Its like playing firefight for halo 3 odst. Basically players can fight each other or enemies in numerous situations in halo. The situations can take place during made up halo missions ,but they must be during the halo timeline. Real missions can also be included. Except you can bring any elements you want into the fight and players can be killed. The good thing is its all simulations and everyone survives. In the end the winning team gets the V award (victory). Once defeated you can't come back until next time ,but you can counter enemy attacks (in comments) and get Ais involved. You can also get yourself killed by enemies you create.)
(It will be like a player showdown. With Ais and no limits.The first a deathmatch will be during Reach. I hope you all will enjoy that too esspecially if you want to fight it out. I will enjoy both. :)
Bio: Trent was evacuated by Pelican onto Crystal, prior to its Fall. There, he met Agent Locke, and moved on to assist Lieutenant Hartley with the destruction of several Covenant AAA. However, he was critically injured after being shot in the neck by a needle round, and taken to the medical bay of the UNSC Conqueror, where he recovered during the Fall of Reach. He was moved down onto the Ring when the Autumn exited Slipspace, and was sent on Patrol in his Hornet, Kilo 19.
(The Heretics don't exist yet though. They come after Installation 04 blows up. Also, we need to get to Earth, where we've been assigned to the In Amber Clad, if we want to partake in the Battle of Installation 05.)
Silva: Finally! Listen, Cortana told us about those things... she also told us that the Chief plans on destroying this ring, using the Pillar of Autumn, so we have to get outta here now. I've located a crashed Covenant cruiser, the Truth and Reconciliation and...
Hartley: You want to use that cruiser to escape the ring?
Silva: Like I said, they will be very weakened. Now, I've located a group of Marines that are being held captive by the Covenant. I want you, Bravo, to rescue those Marines and get them on board the Truth and Reconciliation, once my battalion captures it.
Most marine and covenant survivors have retreated from the structure due to the many flood in it (plus you don't want to fight flood up close in a building) and master chief is busy killing many inside the strucutre. Much of the battle is taking place outside of the structure.
General BH: "I recommend we keep as many warriors out side of the structure as possible. It would be suicide to go in their with our limited numbers and the parasites prowling through out it. Not to mention the demon is in there."
Affiliation: UNSC (Technically, not part of the military since he deserted, but he serves the UNSC out of an obligation he feels to save the human race)
Rank: Warrant Officer Grade 3
Bio: He was the only conscripted member in the SPARTAN-I Program. As a test, he was abducted at a young age, and trained. He trained alongside Johnson. As a result of his training and superior augmentations, he (unlike most SPARTAN-Is) can wear MJOLNIR armour. However, he did not agree with the UNSC during the Insurrection, and so he deserted.
During the Human-Covenant War, he waged a small geurilla war against the Covenant, using two stolen ships but eventually returned to the UNSC during 2551. Since then, he has been fighting with Task Force Bravo (except for half a year he spent in a Prisoner of War camp). Upon arrival at Installation 04, he was greeted (and abducted for a short while) by the installation's monitor, 343 Guilty Spark. During this time, he learnt that another Casket still exists; their mission is not yet over.)
Name:tyrannicus species:sangheili rank:elite general height:about ripa moramee weight:about ripa moramee armor colour:green personality:humble but is often angered affilation:UNSC preferred weapons:brute plasma rifle,energy sword,fuel rod gun and concussion rifle.
(Seriously, there's absolutely no way Trol was able to get past all the defenses and enter Silva's office. His comment is non-canon. Oh, btw:
Name: Brian Hartley
Age: 46 (counting time spent in cryo-sleep)
Weapons: MA5C ICWS, BR55HB SR, M6C/SOCOM PDWS
Affiliation: UNSC, Orbital Drop Shock Troopers
Rank: First Lieutenant
Bio: Hartley joined the Marine Corps in 2524, and participated in the First Battle of Harvest. Two years later, in 2526, he volunteered for the ODST. He made his first drop during the Harvest Campaign.
During the years that followed, Hartley took part in many battles of the Covenant war. He eventually reached the rank of First Lieutenant and assumed command of Task Force Bravo.)
(Elsewhere) Stg. Johnson finds a place with gigantic blue things, thing turns red.
Johnson: so thats why the covies love this ring so much, it an aincient artifact.
JACK (yeah remember him from the last RP)COM: Truckloads of infantry comin' up!
Trol Lolamee' wrote:
(Commando, I crashed a banshee down, jumped from it and landed on Hartley and activated active camo before anyone saw me. WHat is wrong with that?)
(when characters are important its advice to give them a chance to defend them selves and fight back even at the slightest chance of inflicting a attack on them, that means for a stealth attack get to the area where you can make a hit slowly, in at least 10 posts with responses to get their, and that way the other person can decide if the stealth attack can damage canon more then desirable in which case they will script the stealth attack characters detection anyway.
Its for balancing purposes, rp's are very delicate.)
Bio: Raised on Crystal, he was Captain of the Ntesköe Military Police, until the Loss of Crystal, when he joined the Marine Corps. After that, he participated in the unsuccesful Daego Insertions as part of Operation:EUREKA, as part of Search Team Bravo. After that, he fought with Bravo on New Jerusalem, and was made an ODST after that. He helped evacuate ODSTs on to the Pillar of Autumn during the Fall of Reach, and went down to the Ring when the Autumn exited Slipspace. His former role in Military Police has made him very formal, always observing protocol and respecting authority. Sometimes his Ntesköen accent (similar to Norwegian) means people don't understand his speech.)
Name: Trol Lolamee
Armaments: Plasma Grenades, Dual Energy Swords, Plasma Rifle and Carbine.
Affiliation: Covenant (At the time)
Home world: Sanghelios
Rank: Spec Ops
Bio (At the time of Halo combat evolved) An elite who is skeptical of the "Great Journey" But needs further encouragement to believe otherwise. He participated in The majority of the battles about the Crystal and is at Alpha Base for revenge. He is a Spec Ops Major who is one of the most badass Sanghelli to walk anywhere. He is the brother of Nialliv Lolamee'. He and his brother have learned English from their many encounters with humans.
Trol Lolamee' wrote: (Oh no, I meant I jumped down, then ran up to Hartley and kicked him down. Hartley dodged my stomp and stabbed me, grabbed his rifle and ran to cover. It was in more than one post.)
(You didn't even ask me if it was ok to interrupt Silva and Hartley's coversation. Just give us a break.)
(Alright, so, the last canon post was... this one:
Commando Trooper wrote: Silva: Like I said, they will be very weakened. Now, I've located a group of Marines that are being held captive by the Covenant. I want you, Bravo, to rescue those Marines and get them on board the Truth and Reconciliation, once my battalion captures it.
Hartley: Trent, can you take us to that Covenant prison camp?
They enter the vehicle hangar. At the back of the room, there is a single Gauss hog, as well as two mongooses. Chyenka enters the driving seat, as Hartley gets on the gun. It drives out of the hangar, and the Pelican takes off.
Vessel Of War wrote: (Well, there go the prisoners. Usually it's best for most people to be there, and let them make there own way: most people don't like it when someone takes control of their characters.)
(Sean's not a character. I play as the NPCs pretty much ;) Oh, by the Way:
If you are a member (Active or Former) of the Battle series of RPs, it would be greatly appreciated if you would stop by the Halo Fannon wiki, and help me document the happenings so far.
I would need help adding in the:
and Background Information.
Please remember, this is a wiki not an RP. On the pages you create, you should take your time spell-checking and using proper grammar, punctuation, etc. If you think you are a fit enough writer, or you are just a generally nice person, please stop on by the Fannon wiki and tag all your work with "Bravo's Adventures". )
Locke jumps on the back of the Hunter, ripping Lekgolo worms out from the neck. The Hunter tries to crush him, but cannot reach. Chyenka shoots the exposed knee, and Locke jumps off as the Hunter falls to the ground.
Trent: Twist the interconnected spirals through 180 degrees. To steer, there should be a U-shaped control... with a handle next to it. Tilt the handle for changing axis, and use the control for steering...
Vessel Of War wrote: Trent: Twist the interconnected spirals through 180 degrees. To steer, there should be a U-shaped control... with a handle next to it. Tilt the handle for changing axis, and use the control for steering...
Locke: or that. the sticks and triggers are auxillary controls, I guess.
Trol Lolamee' wrote: As the phantom approaches the Large Carrier, a Banshee does the same. It then veers off, over the phantom. An unknown Elite boards the Phantom and activates active camo. THIS POST IS NON-CANON REPEAT THISPOST IS NON-CANON DUE TO GODMOD
Trol Lolamee' wrote: (How is that godmodding? and I apologize for my misunderstanding of the Cruiser.)
(you jumped off of a flying banshee. onto a moving phantom. without the phantom slightly falling and bouncing back to knock you down. or us noticing. even though my VISR would be on. and VISR detects Av-Cam. and Av-Cam does not work when you are moving. really.)