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Design[edit | edit source]
The Brute Shot is carried and fired from the hip rather than the shoulder. It has a fast firing rate for a grenade launcher, being capable of firing four Type-25 Exotic/High-Explosive Antipersonnel Grenades in about three seconds. The Brute Shot can hold up to 6 rounds, with 12 extra rounds in reserve. Grenades explode after three seconds in Halo 2 and on contact in Halo 3. Like other Brute weapons, it has a blade attached to the underside for use as a melee weapon.
The Type-25 Grenade Launcher was equipped by Jiralhanae infantry as early as the Battle of Shield 0459, where it was used to deadly effect against the crew of Spirit of Fire. The grenades seem to be belt fed through the top of the weapon. The splash damage from this weapon is relatively small. It features a sharp, curved, backwards-pointing bayonet on its underside, which is used as a powerful close-combat weapon.
Variants[edit | edit source]
The standard Brute Shot holds four grenades in a belt, and these grenades are primed upon impact, making it possible for these to ricochet off surfaces. The Type-25B Grenade Launcher holds in each magazine six grenades, which are more cheaply-made and detonate immediately on impact.
Tactics[edit | edit source]
Campaign[edit | edit source]
- In Halo 2 and Halo 3, the Brute Shot is an effective weapon against the Flood. A single swipe from the Brute Shot's blade will act almost like a sword lunge, destroying a normal unshielded Combat Form easily.
- This weapon can be used to scatter enemies across a room.
- The most effective way to kill a strong enemy (e.g. a Brute or Elite) is to fire rapid shots into the torso and follow up with a melee attack.
- The blade delivers twice as much melee damage.
Multiplayer[edit | edit source]
- While an enemy is running across your screen, strafe while firing for more accuracy.
- Using the Brute Shot from an elevated point makes it easier to aim
- To quickly kill an enemy at close range, fire one grenade and then melee.
- In Halo 2, the Brute Shot can destroy a Banshee or a Warthog with four grenades.
- It is good at scattering crowds of players. After one round, enemies should be considerably weakened and easier to kill.
- Two direct hits in Halo 2 (four in Halo 3) with the Brute Shot are enough to kill a player.
- In Halo 2, to hit a moving target, it is easier to aim at the floor so the projectile bounces and hits the target instead of shooting directly at them.
- In Halo 2, melee attacking an enemy with the blade while being in the air can instantly kill a player.
- In Halo 3, the Brute Shot can parry Energy Sword lunges if the player presses the melee button at the correct time.
- The Brute Shot is powerful enough to flip light vehicles such as the Mongoose and Warthog.
- In Halo 3 Multiplayer, this weapon deals 72 points of damage per melee hit.
Changes from Halo 2 to Halo 3[edit | edit source]
The Type-25B Grenade Launcher is used in Halo 3:
- The Brute Shot now has a belt of six grenades, two more than in Halo 2.
- Its grenades now explode on impact with any solid surface.
- Each shot does slightly less damage than in Halo 2. On Legendary difficulty, it takes 2 shots to kill a Jackal or a Grunt Major.
- The projectiles travel faster.
- There is no longer a slight delay before the grenade is launched after the trigger is pulled.
- The downward arc of the grenades is greatly decreased. They are instead propelled like rockets and drift downwards slightly after a set distance.
- Rounds that do not strike a surface to detonate automatically detonate after 3 seconds of flight time. The Halo 2 counterpart does not have a timed fuse - it bounces once before detonating the second time it strikes a surface.
- It takes 4 out of 6 shots in a belt to kill a player. One direct shot and a melee will kill a fully-shielded player.
- Melee attacks are only slightly stronger than the other weapons in Halo 3, but much weaker than the Brute Shot melee attack in Halo 2.
Trivia[edit | edit source]
- It is referred to as the "Brute gun" in Halo Wars.
- Spartans and Elites hold the Brute Shot with their second hand on top like a Support Weapon, while Brutes hold on to the bar under the muzzle.
- In the book Halo: Ghosts of Onyx, the author refers to the Brute Shot an RPG. This is untrue because the Brute Shot grenade is not propelled by a rocket.
- Also in Ghosts of Onyx, the Brute Shot is incorrectly stated to be fully automatic, when it only fires one grenade at a time.
Gallery[edit | edit source]
Appearances[edit | edit source]
Sources[edit | edit source]