Halo Alpha
Halo Alpha

The Zanar-pattern light cruiser,[1] also known as CRS-class light cruiser,[3] was a former Covenant policing vessel, analogous to a UEG Police cutter.[1]

Class History[]

Pre-Great Schism[]

Main article: Great Schism

Zanar-pattern ships were sometimes tasked with escorting Sinaris-pattern heavy destroyers. They often did so without fervor and could never be counted on to do anything more than their basic defensive assignment.[5]

Zanar-class ships were often used by the Covenant Empire for law enforcement duties, as well as protecting pilgrim ships to and from High Charity. Some were used in crusading fleets.[1]

Human-Covenant war[]

The first UNSC encounter with the Zanar-pattern light cruiser was during the Battle of Chi Ceti in 2525. The ship inflicted heavy damage on the UNSC Commonwealth before being destroyed by a team of Spartan-IIs.

Several of these vessels were deployed and used over Reach during the Covenant's invasion of the planet.[6]


After the conclusion of the Human-Covenant war, many Zanar-pattern ships were pulled from homefront duties to form the backbone of Jul 'Mdama's Covenant fleet.[1] In 2554, Jul 'Mdama deployed huge numbers of them to Requiem.[7] In 2557, one was destroyed by the Master Chief with a Hyperion nuclear missile from the UNSC Forward Unto Dawn.[8]

Numerous Zanar-pattern cruisers would be used by Jul 'Mdama's Covenant during the Second Battle of Requiem. One would be deployed against Fireteam Crimson in the Skirmish at Two Giants.[4] One would hold station over Lockup as Fireteam Crimson and Icebreaker Squad escaped captivity.[9]


The Zanar-pattern has been described as resembling "luminous manta rays."[10] and are essentially a smaller and weaker version of the CCS-class battlecruiser. The Zanar-pattern and CCS-class are almost identical from the outside, distinguishable only by their difference in size and coloration.

Ships of the Line[]




  1. In Episode 3, Chapter 4 of Spartan Ops, a CRS-class cruiser can be seen in the sky deploying waves of aircraft. On Normal difficulty, there are six Phantoms and eleven Banshees.


  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo, Page 72 & 73
  2. Halo Encyclopedia, page 265
  3. 3.0 3.1 Halo: The Essential Visual Guide, page 41
  4. 4.0 4.1 4.2 Spartan Ops - Episode 3 - Chapter 4: Shootout in Valhalla
  5. Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo, Page 61
  6. Halo: First Strike, page 167 -- "Two exceptions to this patrol pattern were a pair of light cruisers hovering over Menachite Mountain"
  7. Halo 4 - Collectible: Terminal Prologue - Location Unknown
  8. Halo 4 - Level: Dawn
  9. Spartan Ops - Episode 6 - Chapter 1: Escape Plan
  10. Halo: First Strike, page 205